Edit of asset "CSG Export (.OBJ Mesh)" Accepted
Old/Current | New/Edit | |
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Title | CSG Export (.OBJ Mesh) | |
Description |
Export CSG Meshes with 1 click How to use : - Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu. Limitations : - Only works when you select 1 CSGCombiner node (Cant multiselect) - Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software) - The plugin is still experimental ,so please report for bugs at: [email protected] === New Version 0.3.2=== *Bug fixes by (@szabotudor): --Object variable is cleared before being reused (to avoid stacking old meshes over new ones) *Bug fixes by (@mohammedzero43): --Fixed an issue with exporting .mtl and .obj with unmatched names === New Version 0.3.0 === *Usability improvements by (@Janders1800) : -- Added a FileDialog so the user can select where to save the exported obj file === New Version 0.2.0 === *Bug fixes by (@Henriquelalves) : -- Empty materials will now have a default material applied -- script fixes in writing object name |
Export CSG Meshes with 1 click How to use : - Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu. Limitations : - Only works when you select 1 CSGCombiner node (Cant multiselect) - Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software) - The plugin is still experimental ,so please report for bugs at: [email protected] === New Version 0.3.2=== *Bug fixes by (@szabotudor): --Object variable is cleared before being reused (to avoid stacking old meshes over new ones) *Bug fixes by (@mohammedzero43): --Fixed an issue with exporting .mtl and .obj with unmatched names === New Version 0.3.0 === *Usability improvements by (@Janders1800) : -- Added a FileDialog so the user can select where to save the exported obj file === New Version 0.2.0 === *Bug fixes by (@Henriquelalves) : -- Empty materials will now have a default material applied -- script fixes in writing object name |
Category | 3D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/xtremezero/CSGExport-Godot | |
Issues Url | https://github.com/mohammedzero43/CSGExport-Godot/issues | |
Godot version | Godot 3.3 | |
Version String | 0.3.2 | 0.3.2 |
Download Commit | 7797d69484c7fc7dd509a5f5de6cc9ba743fbd8e | 7797d69484c7fc7dd509a5f5de6cc9ba743fbd8e |
Download Url (Computed) | https://github.com/xtremezero/CSGExport-Godot/archive/7797d69484c7fc7dd509a5f5de6cc9ba743fbd8e.zip | https://github.com/xtremezero/CSGExport-Godot/archive/7797d69484c7fc7dd509a5f5de6cc9ba743fbd8e.zip |
Icon Url |
https://raw.githubusercontent.com/mohammedzero43/CSGExport-Godot/master/addons/CSGExport/icon.png
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