Edit of asset "Saving and Loading (Serialization)" Accepted
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Title | Saving and Loading (Serialization) | |
Description |
This demo showcases how to save a simple game with each serialization format supported by Godot: - ConfigFile - JSON More formats may be added in the future. For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html Language: GDScript Renderer: GLES 2 |
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Category | Demos | |
License | MIT | |
Repository Provider | Custom | |
Repository Url | https://github.com/godotengine/godot-demo-projects/tree/3.5-9e68af3/loading/serialization | https://github.com/godotengine/godot-demo-projects/tree/3.3-2d4d233/loading/serialization |
Issues Url | https://github.com/godotengine/godot-demo-projects/issues | |
Godot version | Godot 3.5 | |
Version String | 3.5-9e68af3 | 3.3-2d4d233 |
Download Commit | https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip | https://github.com/godotengine/godot-demo-projects/releases/download/3.3-2d4d233/loading_serialization.zip |
Download Url (Computed) | https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip | https://github.com/godotengine/godot-demo-projects/releases/download/3.3-2d4d233/loading_serialization.zip |
Icon Url |
https://raw.githubusercontent.com/godotengine/godot-demo-projects/5c154dac255113be2aee1a7f456ee8eaca89e62f/loading/serialization/icon.png
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