Edit of asset "Flexible Toon Shader" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Flexible Toon Shader | |
| Description |
A flexible toon shader for the Godot Engine with many features: 🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap 🎨 Supports custom color ramps 🌈 Affected by the colors of light sources and ambient light in the scene 💡 Allows for multiple light sources â›±ï¸ Supports shadows and attenuation ✨ Visual extras like specular reflections and rim lighting ðŸ–¼ï¸ Supports textures for albedo and specular New: âœï¸ Experimental toon hatching shader (available as a separate material) |
|
| Category | Shaders | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/CaptainProton42/FlexibleToonShaderGD | |
| Issues Url | https://github.com/CaptainProton42/FlexibleToonShaderGD/issues | |
| Godot version | Godot 3.3 | Godot 3.3 |
| Version String | 1.1.1 | 1.1.1 |
| Download Commit | dacf9a41d697a26360af96cdbf6332589cd97ab7 | dacf9a41d697a26360af96cdbf6332589cd97ab7 |
| Download Url (Computed) | https://github.com/CaptainProton42/FlexibleToonShaderGD/archive/dacf9a41d697a26360af96cdbf6332589cd97ab7.zip | https://github.com/CaptainProton42/FlexibleToonShaderGD/archive/dacf9a41d697a26360af96cdbf6332589cd97ab7.zip |
| Icon Url |
https://raw.githubusercontent.com/CaptainProton42/FlexibleToonShaderGD/main/images/icon.png
|
|