Edit of asset "Godot Gameplay Systems" Accepted

Old/Current New/Edit
Title Godot Gameplay Systems Gameplay Attributes
Description Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.

Currently it provides:
- An Attributes base system (complete with buff/debuff)
- An Ability base system
- A camera shake node
- A slide show node for your game intro
- Equipment base system
- Inventory base system
- Interactions system (base)
- Loot and drop system
- Point and click nodes (both 2d and 3d)
- Turn based nodes
- User interface controls (radial menu container)
Similar to UE4 gameplay attributes, it allows you to define characters attributes and mutate them with Gameplay Effects.
Category Scripts Scripts
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/OctoD/godot-gameplay-systems https://github.com/OctoD/godot-gameplay-attributes
Issues Url https://github.com/OctoD/godot-gameplay-systems/issues https://github.com/OctoD/godot-gameplay-attributes/issues
Godot version Godot 4.0 Godot 3.3
Version String 0.20.4 0.3.1
Download Commit 2d0cc70a44ceb8bc769ecdedb3339f54467f3f1c d393ad3ecf948025ac3de97cae17710f9efb77b3
Download Url (Computed) https://github.com/OctoD/godot-gameplay-systems/archive/2d0cc70a44ceb8bc769ecdedb3339f54467f3f1c.zip https://github.com/OctoD/godot-gameplay-attributes/archive/d393ad3ecf948025ac3de97cae17710f9efb77b3.zip
Icon Url https://raw.githubusercontent.com/OctoD/godot-gameplay-systems/main/icon.svg
https://raw.githubusercontent.com/OctoD/godot-gameplay-attributes/main/stats-icon.png