Edit of asset "GUI in VR Demo" Accepted
Old/Current | New/Edit | |
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Title | GUI in VR Demo | |
Description |
Adds a GUI for use in VR by translating a 3D raycast from the VR controllers into mouse input for the GUI. This technique could also be used for non-VR games too, but the focus is for VR games. This uses the same test GUI as the GUI in 3D demo: https://godotengine.org/asset-library/asset/127 And uses the OpenVR module: https://godotengine.org/asset-library/asset/150 |
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Category | Demos | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/aaronfranke/godot-GUI-in-VR | |
Issues Url | https://github.com/aaronfranke/godot-GUI-in-VR/issues | |
Godot version | Godot 3.3 | |
Version String | 3.3 | |
Download Commit | 7bdb4f6207a5c885d48f862c996c6709f7e5a2fe | eae323a67d8020fc721dc617ba51919449d4f5aa |
Download Url (Computed) | https://github.com/aaronfranke/godot-GUI-in-VR/archive/7bdb4f6207a5c885d48f862c996c6709f7e5a2fe.zip | https://github.com/aaronfranke/godot-GUI-in-VR/archive/eae323a67d8020fc721dc617ba51919449d4f5aa.zip |
Icon Url |
https://raw.githubusercontent.com/aaronfranke/godot-GUI-in-VR/master/icon.png
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