Edit of asset "Game of Life [Shader based]" Accepted
Old/Current | New/Edit | |
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Title | Game of Life [Shader based] | |
Description |
I found it difficult to track down a simple GPU version of the Game of Life in Godot so I built one as part of a step in another project. This project uses only shaders to calculate the previous & next steps for the cellular automata. GDscript is used here only to input mouse coordinates & button presses for drawing. tavurth.itch.io/godot-gpu-game-of-life |
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Category | Demos | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/tavurth/godot-game-of-life | |
Issues Url | https://github.com/tavurth/godot-game-of-life/issues | |
Godot version | Godot 3.4 | |
Version String | 1.0 | |
Download Commit | bc20c3ce97b122f53dc99142a88477805258faf1 | b84af395bc89c19faab9136747da4f07ae8bfcc2 |
Download Url (Computed) | https://github.com/tavurth/godot-game-of-life/archive/bc20c3ce97b122f53dc99142a88477805258faf1.zip | https://github.com/tavurth/godot-game-of-life/archive/b84af395bc89c19faab9136747da4f07ae8bfcc2.zip |
Icon Url |
https://github.com/tavurth/godot-game-of-life/blob/master/icon.png?raw=true
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