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Game of Life [Shader based] 0.1.0 Demos 3.2 Community

Submitted by user tavurth; MIT; 2021-04-02

I found it difficult to track down a simple GPU version of the Game of Life in Godot so I built one as part of a step in another project.

This project uses only shaders to calculate the previous & next steps for the cellular automata. GDscript is used here only to input mouse coordinates & button presses for drawing.

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