Edit of asset "Tiled Map Importer" Accepted
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Old/Current | New/Edit | |
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Title | Tiled Map Importer | |
Description |
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited. If you like this plugin, consider buying me a (maybe monthly) beer on https://liberapay.com/vnen New on 1.6 * Fix a bunch of long-standing bugs. * Tile properties can inserted into TileSet metadata. * A few changes to make the imported scene closer to Tiled display. New on 1.5 * Fix a bug that caused infinite loops on some maps. New on 1.4: * Navigation polygon now is set correctly. * TileSets with non-sequential IDs are supported. * Fix issue with absolute paths in the TMX. * Now it allows tile images with unmatched sizes. New on 1.3: * Detect polygons to select if it's convex or concave. * Sort polygons' vertices to ensure they are in the order Godot expects. * Support for post-import script. * Fixed bug that failed to import polygonal collision shapes. * Fixed bug that caused infinite loop when the re-import errored. New on 1.2: * Support for image and object layers. * Custom properties now become metadata. New on 1.1: * Support for isometric maps. * Custom TileSet image flags. * A few bug fixes. Features: * Accept both .json and .tmx formats. * Import TileSets and Images as separate or embedded resources. * Import collision, navigation and occluder shapes (if the objects are of the given type). * A few options to tweak the import. |
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited. New on 1.5 * Fix a bug that caused infinite loops on some maps. New on 1.4: * Navigation polygon now is set correctly. * TileSets with non-sequential IDs are supported. * Fix issue with absolute paths in the TMX. * Now it allows tile images with unmatched sizes. New on 1.3: * Detect polygons to select if it's convex or concave. * Sort polygons' vertices to ensure they are in the order Godot expects. * Support for post-import script. * Fixed bug that failed to import polygonal collision shapes. * Fixed bug that caused infinite loop when the re-import errored. New on 1.2: * Support for image and object layers. * Custom properties now become metadata. New on 1.1: * Support for isometric maps. * Custom TileSet image flags. * A few bug fixes. Features: * Accept both .json and .tmx formats. * Import TileSets and Images as separate or embedded resources. * Import collision, navigation and occluder shapes (if the objects are of the given type). * A few options to tweak the import. |
Category | 2D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/vnen/godot-tiled-importer | |
Issues Url | https://github.com/vnen/godot-tiled-importer/issues | |
Godot version | Godot 2.1.4 | |
Version String | 1.6 | 1.5 |
Download Commit | v1.6 | v1.5 |
Download Url (Computed) | https://github.com/vnen/godot-tiled-importer/archive/v1.6.zip | https://github.com/vnen/godot-tiled-importer/archive/v1.5.zip |
Icon Url |
https://raw.githubusercontent.com/vnen/godot-tiled-importer/master/addons/vnen.tiled_importer/tiled.png
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