Edit of asset "Dynamic Crosshair Shader" Accepted

Old/Current New/Edit
Title Dynamic Crosshair Shader
Description Dynamic crosshair shader for godot

##Installation
Create a ColorRect, set the size to your resolution so it covers the entire viewport. Apply the shader to the ColorRect.

##Customization
Colors, size, spacing, etc. are editable in shader params. "inverted" overrides all color and replaces it with an inverted screenbuffer.

color_id enables color_%id (color_id == 1, color_1 is active color).

"spread" is the scale factor of "spacing". The space between each section is spacing * spread. 1 is the default value.

See readme for example usage.
Category Shaders
License MIT
Repository Provider GitHub
Repository Url https://github.com/0xspig/CrosshairShader
Issues Url https://github.com/0xspig/CrosshairShader/issues
Godot version Godot 3.2
Version String 1.0
Download Commit 25e58429ade22ab9a7da4a69ef1f749c2b9b4f73 25e58429ade22ab9a7da4a69ef1f749c2b9b4f73
Download Url (Computed) https://github.com/0xspig/CrosshairShader/archive/25e58429ade22ab9a7da4a69ef1f749c2b9b4f73.zip https://github.com/0xspig/CrosshairShader/archive/25e58429ade22ab9a7da4a69ef1f749c2b9b4f73.zip
Icon Url https://raw.githubusercontent.com/0xspig/CrosshairShader/master/icon.png
Preview Insert
Type video
Image/Video URL https://youtu.be/kE9q9yfpr24
Thumbnail https://img.youtube.com/vi/kE9q9yfpr24/0.jpg
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/0xspig/CrosshairShader/master/screenshot1.png
Thumbnail
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/0xspig/CrosshairShader/master/screenshot2.png
Thumbnail