Edit of asset "BetterTileEditor" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | BetterTileEditor | BetterTileEditor |
| Description |
A fork of BetterTerrain by Portponky, with extra terrain modes and editor tools for TileMapLayer. It aims to become an alternative to Godot's built-in map editing tools. Drop-in replacement: the autoload is still called BetterTerrain, so existing code keeps working. What's added: - Patch terrains: paint a region from a sample, keeping its borders and end pieces - Multi-tile objects and forest painting: whole trees that keep their outlines and trunks, even when they overlap - Scatter painting at the density you choose - Automatic cliff faces: paint the plateau and the rock faces follow its edges; stack layers for terraced hills - Slope tool for platformers: steep (1x1) and gentle (2x1) slopes, on floors and ceilings, plus freehand - Single-tile and tile-group brushes - Terrain groups, search and favourites - Terrain thumbnails and previews - Brush sizes from 1x1 to 8x8 - Map selection, copy, paste and stamping across layers - Fill by visible area or current layer - Live terrain updates and a floating editor dock - Must-not-match peering rules Godot 4.6+ (tested on 4.6 and 4.7). Works from GDScript and C#. Install: remove the original BetterTerrain if installed, then enable BetterTileEditor in Project Settings > Plugins. Keep the folder name better-tile-editor. |
A fork of BetterTerrain by Portponky, with extra terrain modes and editor tools for TileMapLayer. It aims to become an alternative to Godot's built-in map editing tools. Drop-in replacement: the autoload is still called BetterTerrain, so existing code keeps working. What's added: - Patch terrains: paint a region from a sample, keeping its borders and end pieces - Multi-tile objects and forest painting: whole trees that keep their outlines and trunks, even when they overlap - Scatter painting at the density you choose - Automatic cliff faces: paint the plateau and the rock faces follow its edges; stack layers for terraced hills - Slope tool for platformers: steep (1x1) and gentle (2x1) slopes, on floors and ceilings, plus freehand - Single-tile and tile-group brushes - Terrain groups, search and favourites - Terrain thumbnails and previews - Brush sizes from 1x1 to 8x8 - Map selection, copy, paste and stamping across layers - Fill by visible area or current layer - Live terrain updates and a floating editor dock - Must-not-match peering rules Godot 4.6+ (tested on 4.6 and 4.7). Works from GDScript and C#. Install: remove the original BetterTerrain if installed, then enable BetterTileEditor in Project Settings > Plugins. Keep the folder name better-tile-editor. |
| Category | 2D Tools | 2D Tools |
| License | GPLv3 | GPLv3 |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/cidwel/BetterTileEditor | https://github.com/cidwel/BetterTileEditor |
| Issues Url | https://github.com/cidwel/BetterTileEditor/issues | https://github.com/cidwel/BetterTileEditor/issues |
| Godot version | Godot 4.6 | Godot 4.6 |
| Version String | 0.1.0 | 0.1.0 |
| Download Commit | 09eb724eaec388701396f08b6307355f28100d80 | 09eb724eaec388701396f08b6307355f28100d80 |
| Download Url (Computed) | https://github.com/cidwel/BetterTileEditor/archive/09eb724eaec388701396f08b6307355f28100d80.zip | https://github.com/cidwel/BetterTileEditor/archive/09eb724eaec388701396f08b6307355f28100d80.zip |
| Icon Url |
https://raw.githubusercontent.com/cidwel/BetterTileEditor/09eb724eaec388701396f08b6307355f28100d80/addons/better-tile-editor/icon.png
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https://raw.githubusercontent.com/cidwel/BetterTileEditor/09eb724eaec388701396f08b6307355f28100d80/addons/better-tile-editor/icon.png
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| Preview Insert | ||
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| Type | video | |
| Image/Video URL |
https://youtu.be/hNAJTCgGM1Q
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| Thumbnail |
https://cidwel.com/bettertileeditor/thumbnail.png
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| Preview Insert | ||
|---|---|---|
| Type | image | |
| Image/Video URL |
https://cidwel.com/bettertileeditor/thumbnail.png
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| Thumbnail |
https://cidwel.com/bettertileeditor/thumbnail.png
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