Edit of asset "Terrain Editor" Accepted

Old/Current New/Edit
Title Terrain Editor
Description A heightmap-based terrain node for Godot Engine 2.1, written in GDScript. More details in README or Github.

Note: while I think the plugin can be used, I plan to add more features so I set the major version to 0. Expect potential changes in the API when minor version increases (the last version digits are for bug fixes and small features)

If you encounter any bug, take a look at the issue tracker: https://github.com/Zylann/godot_terrain_plugin/issues

Feature changelog:

0.4:
- Added texture paint through vertex colors
- Added HumanSheeple's shader to support up to 18 textures
- Added jump to the demo, I guess
- Fix Modo navigation conflict

0.3:
- Added collisions
- Improved demo with a simple character controller
- New icon

0.2:
- Added flatten brush mode
- Fix terrain having no default size

0.1.1:
- Fix bottom panel editor conflict

0.1: Initial release
- Heightmap edition with undo/redo
- Small demo with simple texture-less shader
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Zylann/godot_terrain_plugin
Issues Url https://github.com/Zylann/godot_terrain_plugin/issues
Godot version Godot 2.1
Version String 0.4 0.3
Download Commit d3475733baadec3e7910994326771a55eb860005 57673651ca8be97fefb5fbea5908c1a83a7abfd2
Download Url (Computed) https://github.com/Zylann/godot_terrain_plugin/archive/d3475733baadec3e7910994326771a55eb860005.zip https://github.com/Zylann/godot_terrain_plugin/archive/57673651ca8be97fefb5fbea5908c1a83a7abfd2.zip
Icon Url https://zylannprods.fr/lab/godot/terrain_plugin/assetlib_icon.png