Edit of asset "Diversion Version Control" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Diversion Version Control | Diversion Version Control |
| Description |
Diversion version control integrated into the Godot editor's built-in VCS UI — the same interface the official Git plugin uses. Diversion (diversion.dev) is a cloud-native version control system built for game development: your workspace auto-syncs every save, with no staging, pushing, or LFS setup. Features: - Modified/new/renamed/deleted files live in the Version Control dock (background polling — no editor stutter) - Commit selected files from the dock (double-click to stage individual files) - Branch list, create, delete, and checkout (carries uncommitted changes) - Commit history with per-commit diffs, file diffs, and script-editor change gutter - Discard changes, Pull = dv update; Push is unnecessary (Diversion syncs continuously) Requires the Diversion CLI installed and logged in (dv login), with your project inside a Diversion workspace. Windows, Linux, and macOS editor binaries included. After installing, restart the editor once, then enable via Project > Version Control > Set Up Version Control. |
Diversion version control integrated into the Godot editor's built-in VCS UI — the same interface the official Git plugin uses. Diversion (diversion.dev) is a cloud-native version control system built for game development: your workspace auto-syncs every save, with no staging, pushing, or LFS setup. Features: - Modified/new/renamed/deleted files live in the Version Control dock (background polling — no editor stutter) - Commit selected files from the dock (double-click to stage individual files) - Branch list, create, delete, and checkout (carries uncommitted changes) - Commit history with per-commit diffs, file diffs, and script-editor change gutter - Discard changes, Pull = dv update; Push is unnecessary (Diversion syncs continuously) Requires the Diversion CLI installed and logged in (dv login), with your project inside a Diversion workspace. Windows, Linux, and macOS editor binaries included. After installing, restart the editor once, then enable via Project > Version Control > Set Up Version Control. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | Custom | Custom |
| Repository Url | https://github.com/Accessive/DiversionVersionControl-Plugin | https://github.com/Accessive/DiversionVersionControl-Plugin |
| Issues Url | ||
| Godot version | Godot 4.5 | Godot 4.5 |
| Version String | 0.1.0 | 0.1.0 |
| Download Commit | https://github.com/Accessive/DiversionVersionControl-Plugin/releases/download/v0.1.0/diversion-plugin-v0.1.0.zip | https://github.com/Accessive/DiversionVersionControl-Plugin/releases/download/v0.1.0/diversion-plugin-v0.1.0.zip |
| Download Url (Computed) | https://github.com/Accessive/DiversionVersionControl-Plugin/releases/download/v0.1.0/diversion-plugin-v0.1.0.zip | https://github.com/Accessive/DiversionVersionControl-Plugin/releases/download/v0.1.0/diversion-plugin-v0.1.0.zip |
| Icon Url |
https://raw.githubusercontent.com/Accessive/DiversionVersionControl-Plugin/main/icon.png
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https://raw.githubusercontent.com/Accessive/DiversionVersionControl-Plugin/main/icon.png
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