Edit of asset "Scalable Vector Shapes 2D - Draw Seamless Vector Graphics in the 2D Viewport" Accepted
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| Title | Scalable Vector Shapes 2D - Draw Seamless Vector Graphics in the 2D Viewport | |
| Description |
Scalable Vector Shapes 2D lets you do 3 things: - Draw Crisp Vector Strokes, Fills and Collisions using a Path Editor inspired by the awesome Inkscape - Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless Vector Shapes in stead of as raster images Ask questions on discord: https://discord.gg/yKAjBEGPj Changelog: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md |
Scalable Vector Shapes 2D lets you do 3 things: - Draw Crisp Vector Strokes, Fillls, Collisions and Navigation Polygons using a Path Editor inspired by the awesome Inkscape - Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless Vector Shapes in stead of as raster images Ask questions on discord: https://discord.gg/mNTdwgwBy ⚠️Important: If you are updating* you may need to reload your project once for the plugin to work again, due to some renamed components. * The safest way to update this plugin is to: 1. Save and close all your open scenes 2. Disable the plugin via `Project > Project Settings > Plugins` 3. Close your project (quit to project list) 4. Download the stable zip from github: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/refs/tags/2.21.2.zip 5. Fully replace `res://addons/curved-lines2d` with the same directory in the zip file 6. Open your project again and enable again via `Project > Project Settings > Plugins` 7. If you see errors, just click on: `Project > Reload Current Project` Spotted a bug? Help me fix it quickly by reporting it on github: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues # Changelog ## 2.21.2 ### Added - The pencil tool! ### Changed - Fixed bug: pencil does not leave behind empty shapes anymore - Fixed bug: pencil tool does not continue drawing on currently selected shape after toggling off pencil mode ## 2.20.1 ### Added - Use alt+click while hovering over an edge to add a point at the halfway-mark - Use double-click while hovering over a shape to subdivide all its edges ### Changed - Recalculate control points when adding a point on a curved line ## 2.19.3 ### Added - Link to My Little Pony video - My Little Pony example scene under `res://addons/curved_lines_2d/examples/pony.tscn` - Ability to 'merge' a point of 2 or more `ScalableVectorShape2D` nodes using a new `SVSVertexMerge2D` node - Link to video about adding 2D MSAA anti aliasing to Compatibility Mode ### Changed - Fixes bug: cutouts in svg import fail when multiple shapes with holes are all in one path in any order - Fixes regression: clip-paths were overridden by holes if both clip-paths and holes were set on the same shape - Fixes bug: custom key frame buttons now only accept animation player own by edited scene See also: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md |
| Category | 2D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d | |
| Issues Url | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues | |
| Godot version | Godot 4.4 | |
| Version String | 2.22.0 | 2.21.2 |
| Download Commit | 134414211693071411f85b9236b792cb98f033c9 | 54396c5b9cc14c4b39b17926310176b7ef9633f0 |
| Download Url (Computed) | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/134414211693071411f85b9236b792cb98f033c9.zip | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/54396c5b9cc14c4b39b17926310176b7ef9633f0.zip |
| Icon Url |
https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/refs/heads/master/Icon.png
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