Edit of asset "DinoSource - Programming language" Accepted

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Title DinoSource - Programming language DinoSource - Programming language
Description DinoSource - is a full-fledged, open-source, interpreted programming language developed for the Godot Engine.

This language is useful for supporting modding in games, implementation in gameplay where programming is required, the syntax is easily modified, which allows you to easily create your own language syntax, or copy other popular languages, program tools where the programming language is used as a design tool.

✅ GDScript → DinoSource: Registering native functions and variables to call GDScript inside DinoSource
✅ DinoSource → GDScript: Calling functions and accessing DinoSource data within GDScript
✅ Cross-platform: Works everywhere Godot Engine works (Windows, Linux, macOS, Web, Mobile)

✅ Features
Basic Types and Operators
Functions and Scope
Classes with Constructors/Destructors, Inheritance.
Arrays and Index Access

DinoSource is written entirely in GDScript!

You can learn more about the language's capabilities and syntax here - https://github.com/JekSun97/DinoSource/discussions/1

V0.8.5:
- Added class inheritance (:).
DinoSource - is a full-fledged, open-source, interpreted programming language developed for the Godot Engine.

This language is useful for supporting modding in games, implementation in gameplay where programming is required, the syntax is easily modified, which allows you to easily create your own language syntax, or copy other popular languages, program tools where the programming language is used as a design tool.

✅ GDScript → DinoSource: Registering native functions and variables to call GDScript inside DinoSource
✅ DinoSource → GDScript: Calling functions and accessing DinoSource data within GDScript
✅ Cross-platform: Works everywhere Godot Engine works (Windows, Linux, macOS, Web, Mobile)

✅ Features
Basic Types and Operators
Functions and Scope
Classes with Constructors/Destructors
Arrays and Index Access

DinoSource is written entirely in GDScript!

You can learn more about the language's capabilities and syntax here - https://github.com/JekSun97/DinoSource/discussions/1
Category Tools Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/JekSun97/DinoSource https://github.com/JekSun97/DinoSource
Issues Url https://github.com/JekSun97/DinoSource/issues https://github.com/JekSun97/DinoSource/issues
Godot version Godot 4.5 Godot 4.5
Version String 0.9 0.8
Download Commit f18994e3a960b1bb2f41d11fb4ce2c1db42966f9 22b9f18aaec4b33e402d43d68f4c906a2392662a
Download Url (Computed) https://github.com/JekSun97/DinoSource/archive/f18994e3a960b1bb2f41d11fb4ce2c1db42966f9.zip https://github.com/JekSun97/DinoSource/archive/22b9f18aaec4b33e402d43d68f4c906a2392662a.zip
Icon Url https://raw.githubusercontent.com/JekSun97/DinoSource/refs/heads/main/DinoSource/Logo/logo2.png
https://raw.githubusercontent.com/JekSun97/DinoSource/refs/heads/main/DinoSource/Logo/logo2.png
Preview Insert
Type image
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