DinoSource - Programming language's icon

DinoSource - Programming language 0.8 Tools 4.5 Community

Submitted by user JekSun; MIT; 2026-04-20

DinoSource - is a full-fledged, open-source, interpreted programming language developed for the Godot Engine.

This language is useful for supporting modding in games, implementation in gameplay where programming is required, the syntax is easily modified, which allows you to easily create your own language syntax, or copy other popular languages, program tools where the programming language is used as a design tool.

✅ GDScript → DinoSource: Registering native functions and variables to call GDScript inside DinoSource
✅ DinoSource → GDScript: Calling functions and accessing DinoSource data within GDScript
✅ Cross-platform: Works everywhere Godot Engine works (Windows, Linux, macOS, Web, Mobile)

✅ Features
Basic Types and Operators
Functions and Scope
Classes with Constructors/Destructors
Arrays and Index Access

DinoSource is written entirely in GDScript!

You can learn more about the language's capabilities and syntax here - https://github.com/JekSun97/DinoSource/discussions/1


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