Creation of asset "Wick — C# MCP Server for Godot" In review
| New/Edit | |
|---|---|
| Title | Wick — C# MCP Server for Godot |
| Description |
Native C# Model Context Protocol (MCP) server for Godot Engine. Connects AI coding assistants (Claude, Cursor, Copilot, VS Code, etc.) directly to your running Godot editor. 53 tools across 5 pillars: • Core — Roslyn-enriched exception telemetry with source locations, decompiled locals, and fix suggestions • Runtime — Scene tree inspection, node properties, signals, running scene monitoring • C# Analysis — Find symbols, references, and member signatures via Roslyn • Build — MSBuild orchestration, package management, project configuration • Scene — GDScript validation, scene file parsing, headless Godot dispatch Built on .NET 10 / C# 14. TCP JSON-RPC bridge. 219 tests, 0 warnings. |
| Category | Tools |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/buildepicshit/Wick |
| Issues Url | https://github.com/buildepicshit/Wick/issues |
| Godot version | Godot 4.4 |
| Version String | 0.1.0 |
| Download Commit | 6e095a8e162026a6ed897ef14f48edcd580768c6 |
| Download Url (Computed) | https://github.com/buildepicshit/Wick/archive/6e095a8e162026a6ed897ef14f48edcd580768c6.zip |
| Icon Url |
https://raw.githubusercontent.com/buildepicshit/Wick/main/docs/logo/wick-logo.jpeg
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