Wick — C# MCP Server for Godot 0.1.0 Tools 4.4 Community
Submitted by user HasNoBeef; MIT; 2026-04-15
Native C# Model Context Protocol (MCP) server for Godot Engine. Connects AI coding assistants (Claude, Cursor, Copilot, VS Code, etc.) directly to your running Godot editor.
53 tools across 5 pillars:
• Core — Roslyn-enriched exception telemetry with source locations,
decompiled locals, and fix suggestions
• Runtime — Scene tree inspection, node properties, signals, running scene
monitoring
• C# Analysis — Find symbols, references, and member signatures via Roslyn
• Build — MSBuild orchestration, package management, project configuration
• Scene — GDScript validation, scene file parsing, headless Godot dispatch
Built on .NET 10 / C# 14. TCP JSON-RPC bridge. 219 tests, 0 warnings.
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