Edit of asset "DER AntiCheat" Accepted
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| Title | DER AntiCheat | |
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# DER AntiCheat v2.3.0 Official Documentation # DER AntiCheat v2.3.0 官方文档 --- ## Version Information / 版本信息 | | | |---|---| | **Version / 版本** | 2.3.0 | | **Godot Version / 适配引擎** | 4.6+ | | **Author / 作者** | 222 | | **License / 协议** | MIT | --- ## Overview / 概述 ### English DER AntiCheat v2.3.0 focuses on developer experience, introducing a one-click preset system, an in-game debug panel, and mobile compatibility guarantees. This release makes enterprise-grade anti-cheat accessible to developers of all skill levels. Choose from Light, Standard, or Competitive presets, or use `quick_setup()` to get started in seconds. The new In-Game Debug Panel (Ctrl+Shift+F12) provides real-time module status, runtime toggle, and live log viewing. The suite now offers **43 integrated modules** with full Android and iOS support. ### 中文 DER AntiCheat v2.3.0 专注于开发者体验,引入了一键预设系统、游戏内调试面板和移动端兼容性保证。本次发布让企业级反作弊对任何水平的开发者都触手可及。选择轻量、标准或竞技预设,或使用 `quick_setup()` 在几秒内启动。新的游戏内调试面板 (Ctrl+Shift+F12) 提供实时模块状态、运行时开关和实时日志查看。该套件现在提供 **43 个集成模块**,完整支持 Android 和 iOS。 --- ## New in v2.3.0 / v2.3.0 新增 ### 1. Protection Preset System / 预设配置系统 **English** One-click setup with three preset configurations tailored for different game types. - **Light Preset (6 modules):** Basic memory encryption and speed hack detection for single-player games - **Standard Preset (15 modules):** Injection detection, anti-debug, and save protection for multiplayer games - **Competitive Preset (38 modules):** Full protection suite for ranked matches and esports - **quick_setup() API:** Start protection with a single function call - **Inspector Editing:** All preset parameters editable in the Godot Inspector panel **中文** 一键设置,三种针对不同游戏类型的预设配置。 - **轻量预设 (6 模块):** 单机游戏的基础内存加密和加速检测 - **标准预设 (15 模块):** 多人游戏的注入检测、反调试和存档保护 - **竞技预设 (38 模块):** 排位赛和电竞的完整防护套件 - **quick_setup() API:** 通过单个函数调用启动保护 - **Inspector 编辑:** 所有预设参数可在 Godot Inspector 面板中编辑 --- ### 2. In-Game Debug Panel / 游戏内调试面板 **English** Runtime debug overlay accessible via Ctrl+Shift+F12, providing real-time monitoring and control. - **Module Status Dashboard:** Green/yellow/red indicators for all 38 modules - **Runtime Toggle:** Enable or disable individual modules during gameplay - **Live Log Viewer:** Last 100 log entries with real-time updates - **Stats Dashboard:** FPS, memory usage, process ID, and module statistics - **Password Protection:** Secure access control for release builds - **Hotkey:** Default Ctrl+Shift+F12 (configurable) **中文** 通过 Ctrl+Shift+F12 访问的运行时调试浮层,提供实时监控和控制。 - **模块状态仪表板:** 所有 38 个模块的绿/黄/红指示灯 - **运行时开关:** 在游戏过程中启用或禁用单个模块 - **实时日志查看器:** 最近 100 条日志条目,实时更新 - **统计仪表板:** FPS、内存使用、进程 ID 和模块统计 - **密码保护:** 发布版本的安全访问控制 - **快捷键:** 默认 Ctrl+Shift+F12(可配置) --- ### 3. Mobile Compatibility / 移动端兼容 **English** Full Android and iOS support confirmed with performance optimizations for mobile devices. - **ARM64 Native:** All detection modules tested on ARM64 architecture - **Low Overhead:** Object pooling and thread management optimized for battery life - **Touch Input:** Debug panel fully functional with touch interactions - **GPU Efficiency:** Minimal GPU impact during security scans **中文** 完整的 Android 和 iOS 支持,针对移动设备进行性能优化。 - **ARM64 原生:** 所有检测模块在 ARM64 架构上测试通过 - **低开销:** 对象池和线程管理针对电池寿命优化 - **触摸输入:** 调试面板完整支持触摸交互 - **GPU 效率:** 安全扫描期间最小化 GPU 影响 --- ## What's New in v2.2.0 / v2.2.0 新增 ### New Security Modules / 新增安全模块 | Module / 模块 | Class | Description / 描述 | |:---|:---|:---| | Speed Detector V2 | DERSpeedDetectorV2 | Time-based speed hack detection with multi-level sensitivity / 基于时间的加速器检测,支持多级灵敏度 | | Virtual Position Detector | DERVirtualPosDetector | GPS spoofing detection for location-based games / 面向位置游戏的 GPS 伪造检测 | | File Integrity Scanner | DERFileIntegrity | SHA256 game file verification with auto-repair / SHA256 游戏文件验证,支持自动修复 | | Offline Protector | DEROfflineProtector | Offline violation caching with auto-flush / 离线违规缓存,支持自动刷新 | | Log Encryptor | DERLogEncryptor | AES-256-CBC encrypted log storage / AES-256-CBC 加密日志存储 | --- ## What's New in v2.1.0 / v2.1.0 新增 | Module / 模块 | Class | Description / 描述 | |:---|:---|:---| | CCU Optimizer | DERCCUOptimizer | Dynamic quality scaling based on player count and FPS / 基于玩家数量和帧率的动态画质缩放 | | Consistency Validator | DERConsistencyValidator | Server-client state validation with 5 violation actions / 服务器-客户端状态验证,5 种违规处理 | | False Positive Filter | DERFalsePositiveFilter | Device-tier based false positive reduction / 基于设备档位的误报过滤 | | Cloud Snapshot | DERCloudSnapshot | Encrypted cloud save sync with conflict resolution / 加密云存档同步,支持冲突解决 | | Whitelist Manager | DERWhitelistManager | Hardware ID + device fingerprint whitelist / 硬件 ID + 设备指纹白名单 | | Encrypted Logger | DEREncryptedLogger | AES-256-CBC encrypted logging with auto-upload / AES-256-CBC 加密日志,支持自动上传 | | Device Fingerprint | DERDeviceFingerprint | Cross-platform hardware fingerprinting / 跨平台硬件指纹 | --- ## Quick Start / 快速上手 ```gdscript # One-Click Setup (New in v2.3.0) / 一键设置 (v2.3.0 新增) DERAntiCheat.quick_setup("competitive") # Light / Standard / Competitive # Or load a preset / 或加载预设 DERAntiCheat.load_preset("standard") # In-Game Debug Panel / 游戏内调试面板 # Press Ctrl+Shift+F12 during gameplay / 游戏时按 Ctrl+Shift+F12 # Speed Detector V2 / 加速器检测 V2 (v2.2.0) var speed_detector = DERSpeedDetectorV2.new() speed_detector.speed_hack_detected.connect(func(ratio, details): print("Speed hack detected! Ratio: ", ratio) ) func _process(delta): speed_detector.process_frame(delta) # Virtual Position Detector / GPS 伪造检测 (v2.2.0) var pos_detector = DERVirtualPosDetector.new() pos_detector.location_fake_detected.connect(func(details): print("GPS spoof detected!") ) # File Integrity Scanner / 文件完整性扫描 (v2.2.0) var integrity = DERFileIntegrity.new() integrity.save_manifest("user://file_manifest.json") integrity.start() ``` --- Performance Comparison / 性能对比 Metric / 指标 v1.9.0 v2.0.0 v2.1.0 v2.2.0 v2.3.0 Memory Usage / 内存占用 200MB 100MB 95MB 92MB 90MB Startup Time / 启动时间 500ms 300ms 280ms 260ms 250ms Scan Lag / 扫描卡顿 50ms 20ms 18ms 15ms 12ms GC Pauses / GC 暂停 10ms 3ms 3ms 2ms 2ms Total Modules / 模块总数 28 31 38 43 43 --- Available Presets / 可用预设 Preset / 预设 Modules / 模块 Best For / 适用场景 Light / 轻量 6 Single-player games, prototypes / 单机游戏、原型开发 Standard / 标准 15 Most multiplayer games / 大多数多人游戏 Competitive / 竞技 38 Ranked matches, esports, high-value economies / 排位赛、电竞、高价值经济 --- Security Features Summary / 安全功能总览 Feature / 功能 v2.1.0 v2.2.0 v2.3.0 Protection Presets / 预设配置 No No Yes In-Game Debug Panel / 游戏内调试面板 No No Yes Quick Setup API / 快速设置 API No No Yes Mobile Compatibility / 移动端兼容 No No Yes Speed Detector V2 / 加速器检测 V2 No Yes Yes Virtual Position Detector / GPS 伪造检测 No Yes Yes File Integrity Scanner / 文件完整性扫描 No Yes Yes Offline Protector / 离线违规缓存 No Yes Yes Log Encryptor / 日志加密存储 No Yes Yes Memory Encryption / 内存加密 Yes Yes Yes Thread Pool / 线程池 Yes Yes Yes Inject Detection / 注入检测 Yes Yes Yes VM Detection / 虚拟机检测 Yes Yes Yes Anti-Debug V2 / 反调试 V2 Yes Yes Yes Rollback Detection / 回滚检测 Yes Yes Yes --- License / 协议 MIT License — Free for personal and commercial use. MIT 协议 — 免费用于个人和商业用途。 --- Made with dedication for the Godot community 为 Godot 社区倾力打造 |
DER AntiCheat v2.1.0 Official Documentation DER AntiCheat v2.1.0 官方文档 --- Version Information / 版本信息 Version / 版本 2.1.0 Godot Version / 适配引擎 4.6+ Author / 作者 222 License / 协议 MIT --- Overview / 概述 English DER AntiCheat v2.1.0 builds upon the performance-first foundation of v2.0.0, adding 7 new enterprise-grade security modules. This release introduces CCU-aware dynamic quality scaling, server-client state validation, intelligent false positive filtering, encrypted cloud snapshots, hardware-level device whitelisting, encrypted remote logging, and cross-platform device fingerprinting. The suite now offers 38 integrated modules providing defense-in-depth against cheating, tampering, and unauthorized access. 中文 DER AntiCheat v2.1.0 在 v2.0.0 的性能优先基础上,新增了 7 个企业级安全模块。本次发布引入了 CCU 感知的动态画质缩放、服务器-客户端状态验证、智能误报过滤、加密云快照、硬件级设备白名单、加密远程日志以及跨平台设备指纹。该套件现在提供 38 个集成模块,为游戏提供纵深防御,抵御作弊、篡改和未授权访问。 --- New Modules in v2.1.0 / v2.1.0 新增模块 1. DERCCUOptimizer - CCU-Aware Quality Scaling / CCU 感知画质缩放 English Dynamically adjusts rendering quality based on player count and FPS to maintain smooth gameplay under high load. · Dynamic Quality Scaling: Automatically adjusts LOD distance, shadow quality, particle ratio, and network throttle based on real-time CCU and FPS. · Device Tier Detection: Auto-detects device capability (LOW/MEDIUM/HIGH/ULTRA) for baseline calibration. · Player Limit Alerts: Emits signals when player count exceeds configurable thresholds. · Auto-Recovery: Restores quality when load decreases. 中文 根据玩家数量和 FPS 动态调整渲染画质,在高负载下保持流畅游戏体验。 · 动态画质缩放:根据实时 CCU 和 FPS 自动调整 LOD 距离、阴影质量、粒子比例和网络节流。 · 设备档位检测:自动检测设备能力(低/中/高/极致)进行基线校准。 · 玩家数量告警:当玩家数量超过可配置阈值时发射信号。 · 自动恢复:负载降低时恢复画质。 --- 2. DERConsistencyValidator - State Consistency Validation / 状态一致性验证 English Validates server-client state consistency to detect position, velocity, health, ammo, and score cheating. · Multi-Field Validation: Checks position, velocity, rotation, health, ammo, score, and speed. · Configurable Thresholds: Each validation type has independent error tolerance. · Five Violation Actions: LOG_ONLY, KICK_PLAYER, ROLLBACK, FLAG_SUSPICIOUS, SHADOW_BAN. · Throttle Protection: Prevents validation spam with configurable rate limiting. · Shadow Ban System: Silent punishment with persistent state across game restarts. 中文 验证服务器-客户端状态一致性,检测位置、速度、生命值、弹药和分数作弊。 · 多字段验证:检查位置、速度、旋转、生命值、弹药、分数和速度。 · 可配置阈值:每种验证类型都有独立的误差容限。 · 五种违规处理:仅记录、踢出玩家、回滚状态、标记可疑、影子封禁。 · 节流保护:通过可配置的速率限制防止验证刷屏。 · 影子封禁系统:静默惩罚,状态跨游戏重启持久化。 --- 3. DERFalsePositiveFilter - False Positive Reduction / 误报过滤 English Reduces false positives through device-tier based calibration and statistical outlier trimming. · Auto-Calibration: Learns normal device behavior over configurable sample window. · Trimmed Mean Analysis: Removes outliers (top/bottom 10%) for accurate baseline. · Device-Tier Awareness: Adjusts thresholds based on detected device capability. · Multi-Metric Filtering: Filters FPS drops, frame time spikes, memory fluctuations, and touch deltas. · Persistent Calibration: Saves calibration data for faster startup on subsequent runs. 中文 通过基于设备档位的校准和统计离群值修剪来减少误报。 · 自动校准:在可配置的采样窗口内学习正常设备行为。 · 修剪均值分析:移除离群值(最高/最低 10%)以获得准确基线。 · 设备档位感知:根据检测到的设备能力调整阈值。 · 多指标过滤:过滤 FPS 下降、帧时间尖峰、内存波动和触摸增量。 · 持久化校准:保存校准数据,后续启动更快。 --- 4. DERCloudSnapshot - Encrypted Cloud Save / 加密云快照 English Enterprise-grade cloud save synchronization with compression, encryption, conflict resolution, and automatic retry. · AES-256-CBC Encryption: All save data encrypted before transmission. · Deflate Compression: Reduces bandwidth usage for large save files. · Conflict Resolution: Four strategies (SERVER_WINS, CLIENT_WINS, NEWEST_WINS, ASK_USER). · Auto-Sync: Configurable interval-based automatic synchronization. · Retry with Backoff: Failed uploads retry with exponential backoff. · Multi-Slot Support: Manage multiple save slots per user. 中文 企业级云存档同步,支持压缩、加密、冲突解决和自动重试。 · AES-256-CBC 加密:所有存档数据在传输前加密。 · Deflate 压缩:减少大型存档文件的带宽使用。 · 冲突解决:四种策略(服务器优先、客户端优先、最新优先、询问用户)。 · 自动同步:可配置间隔的自动同步。 · 指数退避重试:上传失败时使用指数退避重试。 · 多槽位支持:每个用户可管理多个存档槽位。 --- 5. DERWhitelistManager - Device Whitelist & Key Rotation / 设备白名单与密钥轮换 English Hardware-level device whitelisting with dynamic key rotation for beta/test version protection. · Hardware ID Generation: Cross-platform UUID extraction (wmic on Windows, machine-id on Linux, ioreg on macOS). · Device Fingerprint: OS, CPU, screen, language, and timezone based secondary identifier. · Key Rotation: MANUAL, TIME_BASED, USAGE_BASED, and HYBRID rotation modes. · Temporary Access: Grant time-limited access (up to 7 days) for testers. · IP Whitelist: Optional IP-based filtering with wildcard support. · Persistent Storage: Encrypted local storage of whitelist and key state. 中文 硬件级设备白名单与动态密钥轮换,用于内测/测试版本保护。 · 硬件 ID 生成:跨平台 UUID 提取(Windows 用 wmic,Linux 用 machine-id,macOS 用 ioreg)。 · 设备指纹:基于 OS、CPU、屏幕、语言和时区的辅助标识符。 · 密钥轮换:手动、基于时间、基于使用次数、混合四种轮换模式。 · 临时授权:为测试人员授予限时访问权限(最长 7 天)。 · IP 白名单:可选的基于 IP 的过滤,支持通配符。 · 持久化存储:白名单和密钥状态的加密本地存储。 --- 6. DEREncryptedLogger - Encrypted Remote Logging / 加密远程日志 English Secure logging system with local AES-256-CBC encryption and automatic cloud upload. · Five Log Levels: DEBUG, INFO, WARNING, ERROR, CRITICAL. · AES-256-CBC Encryption: All logs encrypted at rest. · Deflate Compression: Reduces log file size. · Auto-Upload: INTERVAL, ON_CRITICAL, BATCH, and MANUAL upload modes. · Session Tracking: Each game session has unique ID for log correlation. · Device Fingerprint: Logs tagged with device identifier. · Key Rotation: Automatic encryption key rotation for long-term security. 中文 安全日志系统,支持本地 AES-256-CBC 加密和自动云端上传。 · 五级日志:调试、信息、警告、错误、严重。 · AES-256-CBC 加密:所有日志静态加密存储。 · Deflate 压缩:减少日志文件大小。 · 自动上传:间隔上传、严重事件触发上传、批量上传、手动上传四种模式。 · 会话追踪:每次游戏会话有唯一 ID,便于日志关联。 · 设备指纹:日志附带设备标识符。 · 密钥轮换:自动加密密钥轮换,保障长期安全。 --- 7. DERDeviceFingerprint - Cross-Platform Device Fingerprint / 跨平台设备指纹 English Generates unique device identifiers using hardware and system characteristics with tamper detection. · Hardware UUID: Motherboard UUID extraction (cross-platform). · CPU Serial: Processor ID retrieval. · Disk Serial: Storage device serial number. · Board Serial: Baseboard/product serial. · OS Version: Operating system version detection. · GPU Name: Graphics adapter identification. · Stability Levels: HIGH (hardware), MEDIUM (system), LOW (software), VOLATILE (session). · Tamper Detection: Verifies fingerprint integrity and counts tamper attempts. 中文 使用硬件和系统特征生成唯一设备标识符,并支持篡改检测。 · 硬件 UUID:主板 UUID 提取(跨平台)。 · CPU 序列号:处理器 ID 获取。 · 硬盘序列号:存储设备序列号。 · 主板序列号:基板/产品序列号。 · 操作系统版本:操作系统版本检测。 · GPU 名称:图形适配器识别。 · 稳定性级别:高(硬件级)、中(系统级)、低(软件级)、易变(会话级)。 · 篡改检测:验证指纹完整性并记录篡改尝试次数。 --- Module Structure / 模块结构 ``` addons/DER AntiCheat/ ├── core/ │ ├── thread_pool.gd # 高性能线程池 (v2.0.0) │ ├── object_pool.gd # 通用对象池 (v2.0.0) │ ├── performance_monitor.gd # 性能监控器 (v2.0.0) │ └── memory_obfuscator.gd # 内存混淆器 (v2.1.0) ├── detection_v2/ │ ├── hook_detector.gd # Hook 检测器 (v2.1.0) │ ├── process_scanner_v2.gd # 进程扫描器 V2 (v2.1.0) │ └── false_positive_filter.gd # 误报过滤器 (v2.1.0) ├── network/ │ ├── client.gd # 网络客户端 │ ├── consistency_validator.gd # 一致性验证器 (v2.1.0) │ └── ccu_optimizer.gd # CCU 优化器 (v2.1.0) ├── cloud/ │ └── cloud_snapshot.gd # 云快照 (v2.1.0) ├── security/ │ └── whitelist_manager.gd # 白名单管理器 (v2.1.0) ├── report_v2/ │ └── encrypted_logger.gd # 加密日志器 (v2.1.0) ├── devtools/ │ └── device_fingerprint.gd # 设备指纹 (v2.1.0) └── plugin.gd # 插件入口 ``` --- Quick Start / 快速上手 ```gdscript # Initialize CCU Optimizer / 初始化 CCU 优化器 var ccu = DERCCUOptimizer.new() ccu.target_fps = 60 ccu.max_players = 1000 ccu.update_fps(Engine.get_frames_per_second()) # Initialize Consistency Validator / 初始化一致性验证器 var validator = DERConsistencyValidator.new() validator.max_position_error = 5.0 validator.update_server_state(player_id, {"position": server_pos}) # Initialize False Positive Filter / 初始化误报过滤器 var filter = DERFalsePositiveFilter.new() filter.auto_calibrate = true filter.record_frame_time(delta * 1000.0) # Initialize Cloud Snapshot / 初始化云快照 var snapshot = DERCloudSnapshot.new() snapshot.server_url = "https://api.yourgame.com/snapshot" snapshot.upload_snapshot(1, save_data) # Initialize Whitelist Manager / 初始化白名单管理器 var whitelist = DERWhitelistManager.new() if not whitelist.verify_access().allowed: get_tree().quit() # Initialize Encrypted Logger / 初始化加密日志器 var logger = DEREncryptedLogger.new() logger.critical("AntiCheat", "Hook detected", {"type": "speed_hack"}) # Initialize Device Fingerprint / 初始化设备指纹 var fingerprint = DERDeviceFingerprint.new() var device_id = fingerprint.get_fingerprint() ``` --- Performance Comparison / 性能对比 Metric / 指标 v1.9.0 v2.0.0 v2.1.0 Memory Usage / 内存占用 200MB 100MB 95MB Startup Time / 启动时间 500ms 300ms 280ms Scan Lag / 扫描卡顿 50ms 20ms 18ms GC Pauses / GC 暂停 10ms 3ms 3ms Total Modules / 模块总数 28 31 38 --- Security Features Summary / 安全功能总览 Feature / 功能 v2.0.0 v2.1.0 Memory Encryption / 内存加密 Yes Yes Thread Pool / 线程池 Yes Yes Object Pool / 对象池 Yes Yes Performance Monitor / 性能监控 Yes Yes CCU Optimizer / CCU 优化器 No Yes Consistency Validator / 一致性验证 No Yes False Positive Filter / 误报过滤 No Yes Cloud Snapshot / 云快照 No Yes Whitelist Manager / 白名单管理 No Yes Encrypted Logger / 加密日志 No Yes Device Fingerprint / 设备指纹 No Yes Inject Detection / 注入检测 Yes Yes VM Detection / 虚拟机检测 Yes Yes Anti-Debug V2 / 反调试 V2 Yes Yes Rollback Detection / 回滚检测 Yes Yes --- Changelog / 更新日志 English · v2.1.0: Added 7 new modules: CCU Optimizer, Consistency Validator, False Positive Filter, Cloud Snapshot, Whitelist Manager, Encrypted Logger, Device Fingerprint. Total modules: 38. · v2.0.0: Performance-first release. Added ThreadPool, ObjectPool, PerformanceMonitor. 50% memory reduction, 70% GC reduction. · v1.9.0: Added Developer Tools (Log Viewer, Profiler, Cheat Simulator). · v1.8.0: Added Monitoring Suite (Alert Manager, Dashboard, Report Exporter). · v1.7.0: Added SL Protection suite (Rollback, Save Limit, Cloud Validator). 中文 · v2.1.0:新增 7 个模块:CCU 优化器、一致性验证器、误报过滤器、云快照、白名单管理器、加密日志器、设备指纹。模块总数:38。 · v2.0.0:性能优先版本。新增线程池、对象池、性能监控器。内存减少 50%,GC 减少 70%。 · v1.9.0:新增开发者工具(日志查看器、性能分析器、作弊模拟器)。 · v1.8.0:新增监控套件(告警管理器、仪表盘、报告导出器)。 · v1.7.0:新增 SL 防护套件(回滚检测、保存限制、云存档验证)。 --- Final Notes / 最终说明 English DER AntiCheat v2.1.0 represents the most comprehensive Godot anti-cheat solution available. With 38 integrated modules spanning performance optimization, cheat detection, network validation, and forensic logging, it provides defense-in-depth for competitive and commercial Godot games. The modular architecture allows developers to enable only what they need, ensuring minimal performance impact while maintaining maximum security. 中文 DER AntiCheat v2.1.0 代表了目前最全面的 Godot 反作弊解决方案。拥有 38 个集成模块,涵盖性能优化、作弊检测、网络验证和取证日志,为竞技和商业 Godot 游戏提供纵深防御。模块化架构允许开发者仅启用所需功能,在保持最大安全性的同时确保最小的性能影响。 --- Made with dedication for the Godot community 为 Godot 社区倾力打造 |
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/kS222138/DER-AntiCheat-/ | |
| Issues Url | https://github.com/kS222138/DER-AntiCheat-/issues | |
| Godot version | Godot 4.6 | |
| Version String | 2.3.0-stable | 2.1-stable |
| Download Commit | 796845d9a993305f3a947e468406003203c56f87 | 00077ce00c02be02235730111d9d56666f8101f8 |
| Download Url (Computed) | https://github.com/kS222138/DER-AntiCheat-/archive/796845d9a993305f3a947e468406003203c56f87.zip | https://github.com/kS222138/DER-AntiCheat-/archive/00077ce00c02be02235730111d9d56666f8101f8.zip |
| Icon Url |
https://raw.githubusercontent.com/kS222138/1/main/7baf87fbf7e945598457c95b7723afa3.png
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