Edit of asset "Goblend: Export to Godot" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Goblend: Export to Godot | Goblend: Export to Godot |
| Description |
This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend. Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include: - Bake materials automatically to textures (if needed), for direct use in Godot - Export nested scenes correctly by instantiating child scenes in Godot - Fine-grained control over how materials and other resources are exported - Collisions (primitive and/or convex) directly inside of Blender - Converting basic Blender shaders directly to Godot shader code - Correct lighting by extracting information from existing Godot scenes - Basic support for material animations - High customizability by defining default settings with a config file - More settings like transparency mode, cull mode, or groups to set in Blender - Including existing Godot scenes in the exported scene Check the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions. |
This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend. Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include: - Bake materials automatically to textures (if needed), for direct use in Godot - Export nested scenes correctly by instantiating child scenes in Godot - Fine-grained control over how materials and other resources are exported - Collisions (primitive and/or convex) directly inside of Blender - Converting basic Blender shaders directly to Godot shader code - Correct lighting by extracting information from existing Godot scenes - Basic support for material animations - High customizability by defining default settings with a config file - More settings like transparency mode, cull mode, or groups to set in Blender - Including existing Godot scenes in the exported scene Check the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions. |
| Category | Tools | Tools |
| License | GPLv3 | GPLv3 |
| Repository Provider | Custom | Custom |
| Repository Url | https://github.com/Togira123/Goblend-Export-Addon | https://github.com/Togira123/Goblend-Export-Addon |
| Issues Url | https://github.com/Togira123/Goblend-Export-Addon/issues | https://github.com/Togira123/Goblend-Export-Addon/issues |
| Godot version | Godot 4.5 | Godot 4.5 |
| Version String | v1.0.1 | v1.0.1 |
| Download Commit | https://github.com/Togira123/Goblend-Export-Addon/releases/download/v1.0.1/goblend.zip | https://github.com/Togira123/Goblend-Export-Addon/releases/download/v1.0.1/goblend.zip |
| Download Url (Computed) | https://github.com/Togira123/Goblend-Export-Addon/releases/download/v1.0.1/goblend.zip | https://github.com/Togira123/Goblend-Export-Addon/releases/download/v1.0.1/goblend.zip |
| Icon Url |
https://goblend.dev/icon.png
|
https://goblend.dev/icon.png
|