Goblend: Export to Godot's icon

Goblend: Export to Godot v1.0.1 Tools 4.5 Community

Submitted by user Togira; GPLv3; 2026-03-08

This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend.

Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include:
- Bake materials automatically to textures (if needed), for direct use in Godot
- Export nested scenes correctly by instantiating child scenes in Godot
- Fine-grained control over how materials and other resources are exported
- Collisions (primitive and/or convex) directly inside of Blender
- Converting basic Blender shaders directly to Godot shader code
- Correct lighting by extracting information from existing Godot scenes
- Basic support for material animations
- High customizability by defining default settings with a config file
- More settings like transparency mode, cull mode, or groups to set in Blender
- Including existing Godot scenes in the exported scene

Check the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions.


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