Edit of asset "Dedicated Server and Client Project" Accepted
Old/Current | New/Edit | |
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Title | Dedicated Server and Client Project | |
Description |
A multiplayer project template allowing you to share all the code between the client and server, and export both from the same Godot project. Further, because the game logic is running on both client and server, you could have the server be authoritative if you design your game that way. Using the Linux dedicated server export template, you can run the server export on a headless machine. |
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Category | Templates | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Wavesonics/GodotClientServer | |
Issues Url | https://github.com/Wavesonics/GodotClientServer/issues | |
Godot version | Godot 3.2 | |
Version String | 1.1 | |
Download Commit | 6a9dafac4aaa4ced331c16a3da4ffda66c6b6c9f | 6a9dafac4aaa4ced331c16a3da4ffda66c6b6c9f |
Download Url (Computed) | https://github.com/Wavesonics/GodotClientServer/archive/6a9dafac4aaa4ced331c16a3da4ffda66c6b6c9f.zip | https://github.com/Wavesonics/GodotClientServer/archive/6a9dafac4aaa4ced331c16a3da4ffda66c6b6c9f.zip |
Icon Url |
https://raw.githubusercontent.com/Wavesonics/GodotClientServer/master/icon.png
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