Dedicated Server and Client Project 1.1 Templates 3.2 Community
Submitted by user Wavesonics; MIT; 2020-06-13
A multiplayer project template allowing you to share all the code between the client and server, and export both from the same Godot project.
Further, because the game logic is running on both client and server, you could have the server be authoritative if you design your game that way.
Using the Linux dedicated server export template, you can run the server export on a headless machine.
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