Edit of asset "Sprite Mesh Baker" New

Old/Current New/Edit
Title Sprite Mesh Baker
Description Editor plugin that bakes Sprite3D hierarchies into a single MeshInstance3D (ArrayMesh). Select a Node3D root containing Sprite3D children, and the plugin merges them into optimized mesh surfaces — one per texture. Supports spritesheet frames (hframes/vframes), region rects, flip, offset, modulate color, and all three sprite axes. Includes undo/redo support, texture filter options (Nearest, Linear, with mipmaps), and the ability to disable or delete original sprites after baking. Ideal for reducing draw calls in 3D scenes that use many Sprite3D nodes.
Category 3D Tools
License MIT
Repository Provider Custom
Repository Url https://github.com/cnstiout/Sprite-Mesh-Baker
Issues Url
Godot version Godot 4.0
Version String 1.0
Download Commit https://github.com/cnstiout/Sprite-Mesh-Baker/releases/download/v1.0/Sprite-Mesh-Baker-addons.zip
Download Url (Computed) https://github.com/cnstiout/Sprite-Mesh-Baker/releases/download/v1.0/Sprite-Mesh-Baker-addons.zip
Icon Url https://cdn.jsdelivr.net/gh/cnstiout/Sprite-Mesh-Baker/icon.png
Preview Insert
Type image
Image/Video URL https://cdn.jsdelivr.net/gh/cnstiout/Sprite-Mesh-Baker/spr3.PNG
Thumbnail https://cdn.jsdelivr.net/gh/cnstiout/Sprite-Mesh-Baker/spr3.PNG