Edit of asset "3D Destructible Procedural Smooth Terrain" Accepted

Old/Current New/Edit
Title 3D Destructible Procedural Smooth Terrain
Description A basic demonstration of procedural smooth terrain generator implemented in Godot. It uses simplex noise and heightmap with ArrayMesh to generate varied and natural-looking terrain in real time, and allows for digging and modifying the terrain. The world generation is done in around 100 lines of code.
Category Templates
License MIT
Repository Provider GitHub
Repository Url https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain
Issues Url https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/issues https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/issues
Godot version Godot 4.2
Version String 1.0
Download Commit 36e92689616bd73e1017dc5215c7280e9a278cce
Download Url (Computed) https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/archive/36e92689616bd73e1017dc5215c7280e9a278cce.zip https://github.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/archive/36e92689616bd73e1017dc5215c7280e9a278cce.zip
Icon Url https://raw.githubusercontent.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/master/icon.png
https://raw.githubusercontent.com/ape1121/Godot4-3D-Smooth-Destructible-Terrain/master/icon.png