Edit of asset "iOS Native Camera Plugin" Accepted

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Title iOS Native Camera Plugin iOS Native Camera Plugin
Description A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output.

Key Features:

Unified GDScript API for Android and iOS
Enumerate available cameras and their supported output sizes
Start and stop native camera frame streaming
Receive raw frame buffers or ready‑to‑use Image objects
Configurable resolution, rotation, frame skipping, and grayscale capture
Designed for real‑time use cases (CV, AR preprocessing, custom rendering)

Installation Steps:
- click `Download` button
- on the installation dialog...
-> keep `Change Install Folder` setting pointing to your project's root directory
-> keep `Ignore asset root` checkbox checked
-> click `Install` button
- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor
- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output.

Key Features:

Unified GDScript API for Android and iOS
Enumerate available cameras and their supported output sizes
Start and stop native camera frame streaming
Receive raw frame buffers or ready‑to‑use Image objects
Configurable resolution, rotation, frame skipping, and grayscale capture
Designed for real‑time use cases (CV, AR preprocessing, custom rendering)

Installation Steps:
- click `Download` button
- on the installation dialog...
-> keep `Change Install Folder` setting pointing to your project's root directory
-> keep `Ignore asset root` checkbox checked
-> click `Install` button
- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor
- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor
Category Scripts Scripts
License MIT MIT
Repository Provider Custom Custom
Repository Url https://github.com/godot-mobile-plugins/godot-native-camera https://github.com/godot-mobile-plugins/godot-native-camera
Issues Url https://github.com/godot-mobile-plugins/godot-native-camera/issues https://github.com/godot-mobile-plugins/godot-native-camera/issues
Godot version Godot 4.5 Godot 4.5
Version String 1.0 1.0
Download Commit https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip
Download Url (Computed) https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip
Icon Url https://raw.githubusercontent.com/godot-mobile-plugins/godot-native-camera/v1.0/demo/assets/native-camera-ios.png
https://raw.githubusercontent.com/godot-mobile-plugins/godot-native-camera/v1.0/demo/assets/native-camera-ios.png