Edit of asset "iOS Native Camera Plugin" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | iOS Native Camera Plugin | iOS Native Camera Plugin |
| Description |
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output. Key Features: Unified GDScript API for Android and iOS Enumerate available cameras and their supported output sizes Start and stop native camera frame streaming Receive raw frame buffers or ready‑to‑use Image objects Configurable resolution, rotation, frame skipping, and grayscale capture Designed for real‑time use cases (CV, AR preprocessing, custom rendering) Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor - enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor |
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output. Key Features: Unified GDScript API for Android and iOS Enumerate available cameras and their supported output sizes Start and stop native camera frame streaming Receive raw frame buffers or ready‑to‑use Image objects Configurable resolution, rotation, frame skipping, and grayscale capture Designed for real‑time use cases (CV, AR preprocessing, custom rendering) Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor - enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor |
| Category | Scripts | Scripts |
| License | MIT | MIT |
| Repository Provider | Custom | Custom |
| Repository Url | https://github.com/godot-mobile-plugins/godot-native-camera | https://github.com/godot-mobile-plugins/godot-native-camera |
| Issues Url | https://github.com/godot-mobile-plugins/godot-native-camera/issues | https://github.com/godot-mobile-plugins/godot-native-camera/issues |
| Godot version | Godot 4.5 | Godot 4.5 |
| Version String | 1.0 | 1.0 |
| Download Commit | https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip | https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip |
| Download Url (Computed) | https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip | https://github.com/godot-mobile-plugins/godot-native-camera/releases/download/v1.0/NativeCameraPlugin-iOS-v1.0.zip |
| Icon Url |
https://raw.githubusercontent.com/godot-mobile-plugins/godot-native-camera/v1.0/demo/assets/native-camera-ios.png
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https://raw.githubusercontent.com/godot-mobile-plugins/godot-native-camera/v1.0/demo/assets/native-camera-ios.png
|