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Title Surface-Stable Fractal Dithering for Godot Surface-Stable Fractal Dithering for Godot
Description # Surface-Stable Fractal Dithering for Godot 4

Dither3D brings high-quality, surface-stable fractal dithering to Godot. This is a full port of the original Unity implementation by Rune Skovbo Johansen.

**Features:**
* **Surface-Stable:** Dithering coherently follows object geometry.
* **Complete Shader Suite:** Includes shaders for Opaque, Alpha Cutout, Additive Particles, and Skyboxes.
* **Built-in Texture Generator:** Includes an editor script to generate the required noise textures directly within Godot—no external tools needed.
* **Ready-to-use:** Includes pre-configured materials to drop into your scene immediately.

**Installation:**
1. Download and install the plugin.
2. Enable the plugin in Project Settings -> Plugins.
3. Use the provided materials in the `materials` folder or create new ShaderMaterials using the shaders in the `shaders` folder.

**Credits & License:**
* Ported to Godot by Gardene-el.
* Original algorithm and implementation by Rune Skovbo Johansen.
* Licensed under Mozilla Public License v2.0 (MPL-2.0).
# Surface-Stable Fractal Dithering for Godot 4

Dither3D brings high-quality, surface-stable fractal dithering to Godot. This is a full port of the original Unity implementation by Rune Skovbo Johansen.

**Features:**
* **Surface-Stable:** Dithering coherently follows object geometry.
* **Complete Shader Suite:** Includes shaders for Opaque, Alpha Cutout, Additive Particles, and Skyboxes.
* **Built-in Texture Generator:** Includes an editor script to generate the required noise textures directly within Godot—no external tools needed.
* **Ready-to-use:** Includes pre-configured materials to drop into your scene immediately.

**Installation:**
1. Download and install the plugin.
2. Enable the plugin in Project Settings -> Plugins.
3. Use the provided materials in the `materials` folder or create new ShaderMaterials using the shaders in the `shaders` folder.

**Credits & License:**
* Ported to Godot by Gardene-el.
* Original algorithm and implementation by Rune Skovbo Johansen.
* Licensed under Mozilla Public License v2.0 (MPL-2.0).
Category 3D Tools 3D Tools
License MPL-2.0 MPL-2.0
Repository Provider GitHub GitHub
Repository Url https://github.com/Gardene-el/dither3d-gd https://github.com/Gardene-el/dither3d-gd
Issues Url https://github.com/Gardene-el/dither3d-gd/issues https://github.com/Gardene-el/dither3d-gd/issues
Godot version Godot 4.2 Godot 4.2
Version String 1.0 1.0
Download Commit d5ce4b3fd60954a27fec9cce59c22df88b711d14 d5ce4b3fd60954a27fec9cce59c22df88b711d14
Download Url (Computed) https://github.com/Gardene-el/dither3d-gd/archive/d5ce4b3fd60954a27fec9cce59c22df88b711d14.zip https://github.com/Gardene-el/dither3d-gd/archive/d5ce4b3fd60954a27fec9cce59c22df88b711d14.zip
Icon Url https://raw.githubusercontent.com/Gardene-el/dither3d-gd/main/icon.png
https://raw.githubusercontent.com/Gardene-el/dither3d-gd/main/icon.png
Preview Insert
Type video
Image/Video URL https://www.youtube.com/watch?v=HPqGaIMVuLs
Thumbnail
Preview Insert
Type video
Image/Video URL https://www.youtube.com/watch?v=EzjWBmhO_1E
Thumbnail