Edit of asset "Edgar.Godot - RogueLike Map Generator (C#/gdscript/gdextension)" Accepted
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| Title | Edgar.Godot - RogueLike Map Generator (C#/gdscript/gdextension) | |
| Description |
`Edgar.Godot` is a GDScript toolkit that integrates the [Edgar-DotNet](https://github.com/OndrejNepozitek/Edgar-DotNet) procedural level generation algorithm into Godot. It converts Tiled maps and custom room graph resources into Godot-ready data for runtime Rogue-like dungeon assembly, with a replaceable kernel supporting both C# and GDExtension implementations. Uses the C#/.NET types via [Edgar.Aot](https://github.com/RickyYCheng/Edgar.Aot); requires a .NET-enabled Godot build. For the native GDExtension version, see [Edgar.GDExtension](https://github.com/RickyYCheng/Edgar.GDExtension). > **Dependencies** > - [YATI](https://github.com/Kiamo2/YATI) plugin (bundled with this repository) |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/RickyYCheng/Edgar.Godot | |
| Issues Url | https://github.com/RickyYCheng/Edgar.Godot/issues | |
| Godot version | Godot 4.5 | |
| Version String | 0.2.9 | |
| Download Commit | b09c0db4ba29d2a40b578e25c671f8563c907f30 | 70383ab402d4bc88b3011b80cc3ff05fc67d8adc |
| Download Url (Computed) | https://github.com/RickyYCheng/Edgar.Godot/archive/b09c0db4ba29d2a40b578e25c671f8563c907f30.zip | https://github.com/RickyYCheng/Edgar.Godot/archive/70383ab402d4bc88b3011b80cc3ff05fc67d8adc.zip |
| Icon Url |
https://raw.githubusercontent.com/RickyYCheng/Edgar.Godot/main/addons/edgar.godot/icon.svg
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