Edit of asset "OSIK" Accepted

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Title OSIK
Description This Plugin will quickly add the OSIK node to your node library so you don't have to add it manually from GitHub

OSIK is a 3D Inverse Kinematics node (Okay Salmon Inverse Kinematics)

Inverse Kinematics, or IK, is a method used in 3D animation and game development to move character limbs naturally.
Instead of rotating each joint manually (like the shoulder, elbow, and wrist), IK lets you move the end point — for example, the hand — and the rest of the joints automatically rotate to follow in a realistic way.

This makes tasks like walking, grabbing, aiming, or looking at objects much easier and smoother.
This Plugin will quickly add the OSIK node to your node library so you don't have to add it manually from GitHub

OSIK is a 3D Inverse Kinematics node (Okay Salmon Inverse Kinematics)

Inverse Kinematics, or IK, is a method used in 3D animation and game development to move character limbs naturally.
Instead of rotating each joint manually (like the shoulder, elbow, and wrist), IK lets you move the end point — for example, the hand — and the rest of the joints automatically rotate to follow in a realistic way.

This makes tasks like walking, grabbing, aiming, or looking at objects much easier and smoother.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/okaysalmon/ISOK
Issues Url https://github.com/okaysalmon/ISOK/issues
Godot version Godot 4.5
Version String 1.0.0.3
Download Commit 49904e308c0ab5ae0a056fe529ff25c82d8e02ff
Download Url (Computed) https://github.com/okaysalmon/ISOK/archive/49904e308c0ab5ae0a056fe529ff25c82d8e02ff.zip
Icon Url https://assets.zyrosite.com/AVLazyj177UkkvDW/osik-Aq2G51baPwCD07vW.png