OSIK 1.0.0.3 3D Tools 4.5 Community
Submitted by user Okay_Salmon; MIT; 2025-10-22
This Plugin will quickly add the OSIK node to your node library so you don't have to add it manually from GitHub
OSIK is a 3D Inverse Kinematics node (Okay Salmon Inverse Kinematics)
Inverse Kinematics, or IK, is a method used in 3D animation and game development to move character limbs naturally.
Instead of rotating each joint manually (like the shoulder, elbow, and wrist), IK lets you move the end point — for example, the hand — and the rest of the joints automatically rotate to follow in a realistic way.
This makes tasks like walking, grabbing, aiming, or looking at objects much easier and smoother.
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