Edit of asset "Simple Asset Placer" Accepted
| Old/Current | New/Edit | |
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| Title | Simple Asset Placer | |
| Description |
**Professional-grade 3D asset placement for Godot 4 level designers.** Streamline your environment creation with an intuitive dual-mode system, powerful keyboard controls, and smart asset organization. Place and transform 3D assets with precision and speed. ### Key Features **Dual-Mode Workflow** • Placement Mode - Intuitive asset placement with real-time preview • Transform Mode - Modify existing objects (TAB to toggle) • Seamless switching between modes **Smart Controls** • Hold-to-Repeat - Continuous transformations while holding keys • Mouse Wheel Combos - Hold modifier + scroll for precise adjustments • Asset Cycling - Browse with [ ] keys without leaving viewport • Universal Keyboard - Works with international layouts • Fully Configurable - Customize all keybinds **Professional Tools** • Grid Snapping - Visual overlay with fine-increment mode • Placement Strategies - Raycast or plane projection • Random Rotation - Natural Y-axis randomization • Axis Constraints - Lock to X/Y/Z axes • Height Adjustment - Dedicated up/down controls **Organization** • Auto-Categories - Folder-based organization • Custom Tags - Manage via .assetcategories JSON • Favorites & Recent - Quick access to frequently used assets **Format Support** GLTF/GLB, FBX, OBJ, Collada, Blend, and more ### Requirements Godot 4.2+ | MIT License | No dependencies ### Quick Start 1. Enable in Project Settings → Plugins 2. Open "Asset Placer" dock 3. Select asset and click to place 4. Press TAB for Transform Mode Full documentation in README. Report issues on GitHub. |
Professional 3D asset placement for Godot 4 with dual-mode workflow. Features: • Placement Mode + Transform Mode (TAB) for new and existing objects • Asset Cycling with [ ] keys - browse in viewport without leaving • Universal keyboard support with full modifier combinations • Smart categories: auto-folders, custom tags, favorites, recent • Grid snapping with visual overlay + surface alignment • Multi-axis rotation/scaling with WASD position controls • Multi-object transforms + real-time preview feedback • Advanced Tag Management Dialog for bulk operations • Formats: GLTF, FBX, OBJ, DAE, Blend, TSCN, MeshLibrary Optimized for large asset libraries International keyboard layouts supported Clean modular architecture Ideal for level design and environment art workflows! Docs: See README | Issues: GitHub IIFabixn/simple-asset-placer |
| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/IIFabixn/simple-asset-placer | |
| Issues Url | https://github.com/IIFabixn/simple-asset-placer/issues | |
| Godot version | Godot 4.2 | |
| Version String | 2.1.0 | 1.2.0 |
| Download Commit | 439835f9c924f11b2ea481ec75100ca8fbd43724 | 1fa8edeb8399e3b57e26fdff9b3e432d41a91c72 |
| Download Url (Computed) | https://github.com/IIFabixn/simple-asset-placer/archive/439835f9c924f11b2ea481ec75100ca8fbd43724.zip | https://github.com/IIFabixn/simple-asset-placer/archive/1fa8edeb8399e3b57e26fdff9b3e432d41a91c72.zip |
| Icon Url |
https://github.com/IIFabixn/simple-asset-placer/blob/main/branding/logo.png?raw=true
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