Simple Asset Placer 2.0.2 3D Tools 4.2 Community
Submitted by user LuckyTeapot; MIT; 2025-10-27
**Professional-grade 3D asset placement for Godot 4 level designers.**
Streamline your environment creation with an intuitive dual-mode system, powerful keyboard controls, and smart asset organization. Place and transform 3D assets with precision and speed.
### Key Features
**Dual-Mode Workflow**
• Placement Mode - Intuitive asset placement with real-time preview
• Transform Mode - Modify existing objects (TAB to toggle)
• Seamless switching between modes
**Smart Controls**
• Hold-to-Repeat - Continuous transformations while holding keys
• Mouse Wheel Combos - Hold modifier + scroll for precise adjustments
• Asset Cycling - Browse with [ ] keys without leaving viewport
• Universal Keyboard - Works with international layouts
• Fully Configurable - Customize all keybinds
**Professional Tools**
• Grid Snapping - Visual overlay with fine-increment mode
• Placement Strategies - Raycast or plane projection
• Random Rotation - Natural Y-axis randomization
• Axis Constraints - Lock to X/Y/Z axes
• Height Adjustment - Dedicated up/down controls
**Organization**
• Auto-Categories - Folder-based organization
• Custom Tags - Manage via .assetcategories JSON
• Favorites & Recent - Quick access to frequently used assets
**Format Support**
GLTF/GLB, FBX, OBJ, Collada, Blend, and more
### Requirements
Godot 4.2+ | MIT License | No dependencies
### Quick Start
1. Enable in Project Settings → Plugins
2. Open "Asset Placer" dock
3. Select asset and click to place
4. Press TAB for Transform Mode
Full documentation in README. Report issues on GitHub.
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