Edit of asset "Metadata Manager" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Metadata Manager | |
| Description |
A simple yet powerful plugin to streamline metadata editing in Godot 4. Define reusable templates, and manage node metadata directly in the Inspector with full undo/redo support. - Template-Based: Define common metadata once and apply it across nodes - Seamless Integration: Add/edit/remove metadata via an intuitive foldable UI - First-Time Friendly: Auto-generates a sample template file on first activation - Type Support: Int / Float / String / Bool with proper UI editors Currently supports only basic types. Complex types (e.g. arrays, resources) are not yet implemented — contributions welcome! For full usage instructions, see the GitHub README |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/univeous/metadata_manager | |
| Issues Url | https://github.com/univeous/metadata_manager/issues | |
| Godot version | Godot 4.4 | |
| Version String | 1.0.1 | 1.0.1 |
| Download Commit | 1d5291a38060677b9b586fbd1d963e193b1948b4 | 1d5291a38060677b9b586fbd1d963e193b1948b4 |
| Download Url (Computed) | https://github.com/univeous/metadata_manager/archive/1d5291a38060677b9b586fbd1d963e193b1948b4.zip | https://github.com/univeous/metadata_manager/archive/1d5291a38060677b9b586fbd1d963e193b1948b4.zip |
| Icon Url |
https://github.com/univeous/metadata_manager/blob/main/icon.png?raw=true
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