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Metadata Manager 1.0.0 Tools 4.4 Community

Submitted by user univeous; MIT; 2025-06-30

A simple yet powerful plugin to streamline metadata editing in Godot 4. Define reusable templates, and manage node metadata directly in the Inspector with full undo/redo support.
- Template-Based: Define common metadata once and apply it across nodes
- Seamless Integration: Add/edit/remove metadata via an intuitive foldable UI
- First-Time Friendly: Auto-generates a sample template file on first activation
- Type Support: Int / Float / String / Bool with proper UI editors

Currently supports only basic types. Complex types (e.g. arrays, resources) are not yet implemented — contributions welcome!

For full usage instructions, see the GitHub README


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