Edit of asset "BlastBullets2D v2.0.0 | For Godot 4.4.1+" Accepted
Old/Current | New/Edit | |
---|---|---|
Title | BlastBullets2D v2.0.0 | For Godot 4.4.1+ | |
Description |
BlastBullets2D is a high-performance, free and open source C++ plugin for Godot Engine that enables optimized bullet spawning and management in 2D games. It’s designed to efficiently handle a large number of bullets with minimal performance overhead, making it ideal for fast-paced, bullet-heavy gameplay. Compared to standard methods like using Area2D with AnimationPlayer, BlastBullets2D offers a significant performance boost. In addition to speed, it includes built-in support to save and load bullet states with simple save() and load() functions. The plugin comes precompiled for the following platforms: - Windows (x86_64 and ARM64) - Android (x86_64 and ARM64) - Linux (x86_64) - Web For more information visit the official repository here: https://github.com/nikoladevelops/godot-blast-bullets-2d |
|
Category | 2D Tools | |
License | MIT | |
Repository Provider | Custom | |
Repository Url | https://github.com/nikoladevelops/godot-blast-bullets-2d | |
Issues Url | ||
Godot version | Godot 4.4 | |
Version String | 2.0.0 | |
Download Commit | https://github.com/nikoladevelops/godot-blast-bullets-2d/releases/download/2.0.0/BlastBullets2D.zip | |
Download Url (Computed) | https://github.com/nikoladevelops/godot-blast-bullets-2d/releases/download/2.0.0/BlastBullets2D.zip | |
Icon Url |
https://raw.githubusercontent.com/nikoladevelops/godot-blast-bullets-2d/refs/heads/main/showcase/logo-small.png
![]() |
https://raw.githubusercontent.com/nikoladevelops/godot-blast-bullets-2d/refs/heads/main/showcase/logo-small.png
![]() |