BlastBullets2D v2.0.0 | For Godot 4.4.1+'s icon

BlastBullets2D v2.0.0 | For Godot 4.4.1+ 2.0.0 2D Tools 4.4 Community

Submitted by user realNikich; MIT; 2025-06-06

BlastBullets2D is a high-performance, free and open source C++ plugin for Godot Engine that enables optimized bullet spawning and management in 2D games. It’s designed to efficiently handle a large number of bullets with minimal performance overhead, making it ideal for fast-paced, bullet-heavy gameplay.

Compared to standard methods like using Area2D with AnimationPlayer, BlastBullets2D offers a significant performance boost. In addition to speed, it includes built-in support to save and load bullet states with simple save() and load() functions.

The plugin comes precompiled for the following platforms:
- Windows (x86_64 and ARM64)
- Android (x86_64 and ARM64)
- Linux (x86_64)
- Web

For more information visit the official repository here:
https://github.com/nikoladevelops/godot-blast-bullets-2d


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