Edit of asset "Scalable Vector Shapes 2D" Accepted

Old/Current New/Edit
Title Scalable Vector Shapes 2D Scalable Vector Shapes 2D
Description Scalable Vector Shapes 2D lets you do 3 things:
- Draw Crisp Vector Strokes, Fillls, Collisions and Navigation Polygons using a Path Editor inspired by the awesome Inkscape
- Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans)
- Import .svg files as seamless Vector Shapes in stead of as raster images

⚠️Important:
If you are updating* you may need to reload your project once for the plugin to work again, due to some renamed components.

* The safest way to update this plugin is to:
1. Save and close all your open scenes
2. Disable the plugin via `Project > Project Settings > Plugins`
3. Close your project (quit to project list)
4. Download the stable zip from github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/refs/tags/2.17.1.zip
5. Fully replace `res://addons/curved-lines2d` with the same directory in the zip file
6. Open your project again and enable again via `Project > Project Settings > Plugins`
7. If you see errors, just click on: `Project > Reload Current Project`

Spotted a bug? Help me fix it quickly by reporting it on github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues

# Changelog

## 2.17.1

### Added
- Flip buttons for your `ScalableVectorShape2D`'s path / primitives next to the uniform transform buttons
- Use the new `ScalableVectorShape2D.glue_map` to assign a `Node2D` to a point in the `curve`.

See also: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md
Scalable Vector Shapes 2D lets you do 2 things:
- Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape
- Import .svg files as seamless vector shapes in stead of as raster images

*Important sidenote: This plugin only supports a small - yet relevant - subset of the SVG Specification

It leverages the Curve2D's tesselate() method to generate points with Bézier curves.

Read Mark Hedberg's great explainer here:
https://www.hedberggames.com/blog/rendering-curves-in-godot
Category 2D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Teaching-myself-Godot/ez-curved-lines-2d
Issues Url https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues
Godot version Godot 4.4
Version String 2.17.1 2.0.0
Download Commit a7e9c798aa0da84edeb0de37775e8a8b8644f18c e59100c0779468ad8583d07ad29b2723e5ee140a
Download Url (Computed) https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/a7e9c798aa0da84edeb0de37775e8a8b8644f18c.zip https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/e59100c0779468ad8583d07ad29b2723e5ee140a.zip
Icon Url https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/refs/heads/master/Icon.png
Preview Insert
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