Edit of asset "Talo Game Services: open-source player management, leaderboards and stats" Accepted
Old/Current | New/Edit | |
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Title | Talo Game Services: open-source player management, leaderboards and stats | |
Description |
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster. The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions. You can currently: - Identify and authenticate players - Store persistent data across players - Track events (levelling up, finding loot, etc) - Display high scores with leaderboards - Store and load player saves - Load game config options and flags from the cloud - Get feedback directly from your players - Keep your data in-sync even when players are offline - Send channel messages between players - See if players are online and set custom statuses Included samples: - Playground: a sandbox for testing all of Talo's services - Authentication: end to end player logins/registrations/account management - Leaderboards: add and display leaderboard entries - Stateful buttons: showing how to save and load game state - Chat: showing how to send messages between channels in a chat room ** Links ** Docs: https://trytalo.com/godot Repo: https://github.com/TaloDev/godot Discord: https://trytalo.com/discord ** New in 0.24.0 ** - We've significantly improved the static typing of our APIs - Talo now supports Godot 4.4 - Global stat history will now return player metrics (e.g. min, max, median and average) similar to the existing global metrics |
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster. The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions. You can currently: - Identify and authenticate players - Store persistent data across players - Track events (levelling up, finding loot, etc) - Display high scores with leaderboards - Store and load player saves - Load game config options and flags from the cloud - Get feedback directly from your players - Keep your data in-sync even when players are offline - Send channel messages between players - See if players are online and set custom statuses Included samples: - Playground: a sandbox for testing all of Talo's services - Authentication: end to end player logins/registrations/account management - Leaderboards: add and display leaderboard entries - Stateful buttons: showing how to save and load game state - Chat: showing how to send messages between channels in a chat room ** Links ** Docs: https://trytalo.com/godot Repo: https://github.com/TaloDev/godot Discord: https://trytalo.com/discord ** New in 0.24.0 ** - We've significantly improved the static typing of our APIs - Talo now supports Godot 4.4 - Global stat history will now return player metrics (e.g. min, max, median and average) similar to the existing global metrics |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/TaloDev/godot | |
Issues Url | https://github.com/TaloDev/godot/issues | |
Godot version | Godot 4.4 | Godot 4.4 |
Version String | 0.24.0 | 0.24.0 |
Download Commit | 95e392a27d8bc4ba66500239b38b902a86d743ff | 95e392a27d8bc4ba66500239b38b902a86d743ff |
Download Url (Computed) | https://github.com/TaloDev/godot/archive/95e392a27d8bc4ba66500239b38b902a86d743ff.zip | https://github.com/TaloDev/godot/archive/95e392a27d8bc4ba66500239b38b902a86d743ff.zip |
Icon Url |
https://raw.githubusercontent.com/TaloDev/godot/main/icon.png
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