Talo Game Services: open-source player management, leaderboards and stats's icon

Talo Game Services: open-source player management, leaderboards and stats 0.23.0 Tools 4.3 Community

Submitted by user trytalo; MIT; 2025-03-25

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.

The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.

You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players
- See if players are online and set custom statuses

Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room

** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord

** New in 0.23.0 **
- You can now handle specific socket errors with the `error_received` signal
- You can now list all available game stats and find specific stats, allowing you to fetch global stat values in-game
- We've added player stat history and global stat history, allowing you to filter and inspect changes to a stat over time
- Tracking a stat will now return the updated player stat value and the new global value

These updates make game stats super flexible, allowing you to display global values and player stat values in your games more easily. Check out the game stat docs (https://docs.trytalo.com/docs/godot/stats) to learn more about how to use these new APIs.


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