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Talo Game Services: open-source player management, leaderboards and stats 0.21.0 Tools 4.3 Community
Submitted by user trytalo; MIT; 2025-02-21
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.
The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.
You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players
- See if players are online and set custom statuses
Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room
** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord
** New in 0.21.0 **
- Player presence is here! Talo will now automatically track the online status of players
- You can now set custom statuses for players beyond online/offline e.g. "In a match" or "In a lobby"
- Leaderboards with refreshes (e.g. daily leaderboards) can now fetch archived entries (e.g. from the previous day)
- It's easier than ever to subscribe to game channel messages with the new `Talo.channels.message_received` signal
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