Talo Game Services: self-hostable game backend 0.12.0 Tools 4.3 Community
Submitted by user trytalo; MIT; 2024-10-28
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.
The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.
You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Stateful buttons: showing how to save and load game state
** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord (come show off your game): https://discord.gg/2RWwxXVY3v
** New in 0.12.0 **
- We've made the Playground sample more interactive and added new ways to test out Talo's functionality
- We've added a utility for quickly generating mostly-unique identifiers
- Talo will now handle decryption errors more gracefully, allowing you to keep and debug old files
View files Download Submit an issue Recent Edits