Edit of asset "AutoSizeText" Accepted

Old/Current New/Edit
Title AutoSizeText
Description # AutoSizeText
Autosize text in labels and text boxes for Godot, just like in Unity.

## About
I was always missing the Unity function of auto-sizing text inside labels/text fields in Godot.
Intentionally made in GDScript to provide maximum compatibility (even in some of our GDScript only projects).
Just use the provided UI elements in your project.

## Features
* Font Auto Size: Change Font-Size between two numbers
* Font Step Size: Change Font-Size based on pre-defined numbers

## Implemented
* Label
* Button
* CheckButton
* CheckBox
* RichTextLabel
* TextEdit
* LineEdit
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/SpielmannSpiel/AutoSizeText
Issues Url https://github.com/SpielmannSpiel/AutoSizeText/issues
Godot version Godot 4.4
Version String 0.4.0 0.3.0
Download Commit 44066d4673c6c8762a5343e6830b426204a2c94b 0644fb9597c6673f4a93487e378fcf0761fb4e0e
Download Url (Computed) https://github.com/SpielmannSpiel/AutoSizeText/archive/44066d4673c6c8762a5343e6830b426204a2c94b.zip https://github.com/SpielmannSpiel/AutoSizeText/archive/0644fb9597c6673f4a93487e378fcf0761fb4e0e.zip
Icon Url https://spielmannspiel.com/images/icons/AutoSizeText_256.png