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AutoSizeText 0.4.0 Tools 4.4 Community

Submitted by user SpielmannSpiel; MIT; 2025-04-08

# AutoSizeText
Autosize text in labels and text boxes for Godot, just like in Unity.

## About
I was always missing the Unity function of auto-sizing text inside labels/text fields in Godot.
Intentionally made in GDScript to provide maximum compatibility (even in some of our GDScript only projects).
Just use the provided UI elements in your project.

## Features
* Font Auto Size: Change Font-Size between two numbers
* Font Step Size: Change Font-Size based on pre-defined numbers

## Implemented
* Label
* Button
* CheckButton
* CheckBox
* RichTextLabel
* TextEdit
* LineEdit


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