Edit of asset "AutoSizeText" Accepted

Old/Current New/Edit
Title AutoSizeText
Description # AutoSizeText
Autosize text in labels and text boxes for Godot, just like in Unity.

## About
I was always missing the Unity function of auto-sizing text inside labels/text fields in Godot.
Intentionally made in GDScript to provide maximum compatibility (even in some of our GDScript only projects).
Just use the provided UI elements in your project.

## Features
* Font Auto Size: Change Font-Size between two numbers
* Font Step Size: Change Font-Size based on pre-defined numbers

## Implemented
* Label
* Button
* CheckButton
* CheckBox
* RichTextLabel
* TextEdit
* LineEdit
Autosize text in labels and text boxes, just like in Unity.

Currently supports Label only.

## About

I was always missing the Unity function of auto-sizing text inside labels/text fields.
Intentionally made in GDScript to provide maximum compatibility (even in some of our GDScript only projects).
Just use the provided UI elements in your project.
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/SpielmannSpiel/AutoSizeText
Issues Url https://github.com/SpielmannSpiel/AutoSizeText/issues
Godot version Godot 4.4
Version String 0.4.0 0.1.2
Download Commit 44066d4673c6c8762a5343e6830b426204a2c94b 1ca42c9bea7a78b95e59e16f881e8920ed4b37d6
Download Url (Computed) https://github.com/SpielmannSpiel/AutoSizeText/archive/44066d4673c6c8762a5343e6830b426204a2c94b.zip https://github.com/SpielmannSpiel/AutoSizeText/archive/1ca42c9bea7a78b95e59e16f881e8920ed4b37d6.zip
Icon Url https://spielmannspiel.com/images/icons/AutoSizeText_256.png