Edit of asset "Edgar.Godot " Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Edgar.Godot | Edgar.Godot (Godot 4.4 Mono) |
| Description |
`Edgar.Godot` is a GDScript toolkit that integrates the [Edgar-DotNet](https://github.com/OndrejNepozitek/Edgar-DotNet) procedural level generation algorithm into Godot. It converts Tiled maps and custom room graph resources into Godot-ready data for runtime Rogue-like dungeon assembly, with a replaceable kernel supporting both C# and GDExtension implementations. Uses the C#/.NET types via [Edgar.Aot](https://github.com/RickyYCheng/Edgar.Aot); requires a .NET-enabled Godot build. For the native GDExtension version, see [Edgar.GDExtension](https://github.com/RickyYCheng/Edgar.GDExtension). |
Procedural Levels Generation based on Edgar-DotNet. Godot 4.4 Mono available. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/RickyYCheng/Edgar.Godot | https://github.com/RickyYCheng/Edgar.Godot |
| Issues Url | https://github.com/RickyYCheng/Edgar.Godot/issues | https://github.com/RickyYCheng/Edgar.Godot/issues |
| Godot version | Godot 4.5 | Godot Custom build |
| Version String | 0.0.5 | 0.0.1 |
| Download Commit | 982a1c0f01de04739d520189033fcfafcc8e7f4a | b7b8990deac2073b43ac35e0eb580e62f531ffe3 |
| Download Url (Computed) | https://github.com/RickyYCheng/Edgar.Godot/archive/982a1c0f01de04739d520189033fcfafcc8e7f4a.zip | https://github.com/RickyYCheng/Edgar.Godot/archive/b7b8990deac2073b43ac35e0eb580e62f531ffe3.zip |
| Icon Url |
https://raw.githubusercontent.com/RickyYCheng/Edgar.Godot/main/addons/edgar.godot/icon.svg
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https://raw.githubusercontent.com/RickyYCheng/Edgar.Godot/main/addons/edgar.godot/icons/edgar_icon.png
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