Edit of asset "Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer" Accepted
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Title | Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer | |
Description |
Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Talo (https://trytalo.com) is an open source game backend with a dashboard and API to help you visualise and analyse your game's data. **Features** - Player management (persistent data, groups and authentication) - Peer-to-peer multiplayer with persistent data - Leaderboards - Game analytics (global stats, player stats and event tracking) - Load game config from the cloud - Game saves (online and offline) - Game feedback from players - Player presence (see if players are online and set custom statuses) **Included samples** - Authentication: a registration/login/account management flow, showing how to create player accounts and authenticate them - Playground: a text-based playground allowing you to test identifying, events, stats and leaderboards - Leaderboards: a basic leaderboard UI, allowing you to add and update entries - Multi-scene saves: a small game showing how to persist save data across multiple scenes - Chat: showing how to send messages between channels in a chat room - Channel storage: showing how to store data that can be accessed by other players using channels **Links** - Homepage: https://trytalo.com - Docs: https://docs.trytalo.com/docs/godot/install - Repo: https://github.com/talodev/godot - Discord: https://trytalo.com/discord **New in 0.32.0** - Added game feedback props: these allow you to add extra context to player feedback. You can filter by feedback props in the Talo dashboard. |
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster. The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions. You can currently: - Identify and authenticate players - Store persistent data across players - Track events (levelling up, finding loot, etc) - Display high scores with leaderboards - Store and load player saves - Load game config options and flags from the cloud - Get feedback directly from your players - Keep your data in-sync even when players are offline - Send channel messages between players - See if players are online and set custom statuses Included samples: - Playground: a sandbox for testing all of Talo's services - Authentication: end to end player logins/registrations/account management - Leaderboards: add and display leaderboard entries - Stateful buttons: showing how to save and load game state - Chat: showing how to send messages between channels in a chat room ** Links ** Docs: https://trytalo.com/godot Repo: https://github.com/TaloDev/godot Discord: https://trytalo.com/discord ** New in 0.21.0 ** - Player presence is here! Talo will now automatically track the online status of players - You can now set custom statuses for players beyond online/offline e.g. "In a match" or "In a lobby" - Leaderboards with refreshes (e.g. daily leaderboards) can now fetch archived entries (e.g. from the previous day) - It's easier than ever to subscribe to game channel messages with the new `Talo.channels.message_received` signal |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/TaloDev/godot | |
Issues Url | https://github.com/TaloDev/godot/issues | |
Godot version | Godot 4.4 | |
Version String | 0.32.0 | 0.21.0 |
Download Commit | 7adaecb867148a8fed3cfe601256603ccdeb3c89 | 89e7575c98bfcf1e0949c6c669221eb0081cef7f |
Download Url (Computed) | https://github.com/TaloDev/godot/archive/7adaecb867148a8fed3cfe601256603ccdeb3c89.zip | https://github.com/TaloDev/godot/archive/89e7575c98bfcf1e0949c6c669221eb0081cef7f.zip |
Icon Url |
https://raw.githubusercontent.com/TaloDev/godot/main/icon.png
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