Edit of asset "Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer" Accepted

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Title Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer
Description Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game.

Talo (https://trytalo.com) is an open source game backend with a dashboard and API to help you visualise and analyse your game's data.

**Features**

- Player management (persistent data, groups and authentication)
- Peer-to-peer multiplayer with persistent data
- Leaderboards
- Game analytics (global stats, player stats and event tracking)
- Load game config from the cloud
- Game saves (online and offline)
- Game feedback from players
- Player presence (see if players are online and set custom statuses)

**Included samples**

- Authentication: a registration/login/account management flow, showing how to create player accounts and authenticate them

- Playground: a text-based playground allowing you to test identifying, events, stats and leaderboards

- Leaderboards: a basic leaderboard UI, allowing you to add and update entries

- Multi-scene saves: a small game showing how to persist save data across multiple scenes

- Chat: showing how to send messages between channels in a chat room

- Channel storage: showing how to store data that can be accessed by other players using channels

**Links**

- Homepage: https://trytalo.com
- Docs: https://docs.trytalo.com/docs/godot/install
- Repo: https://github.com/talodev/godot
- Discord: https://trytalo.com/discord

**New in 0.32.0**

- Added game feedback props: these allow you to add extra context to player feedback. You can filter by feedback props in the Talo dashboard.
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.

The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.

You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players

Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room

** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord

** New in 0.18.0 **
- You can now listen for live config updates thanks to Talo sockets!
- The logic for syncing online/offline saves has been significantly improved so that the most up-to-date save is always prioritised
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/TaloDev/godot
Issues Url https://github.com/TaloDev/godot/issues
Godot version Godot 4.4
Version String 0.32.0 0.18.0
Download Commit 7adaecb867148a8fed3cfe601256603ccdeb3c89 6c4b0ee00a1ea017d4efbffb5a0d3d71483aa20e
Download Url (Computed) https://github.com/TaloDev/godot/archive/7adaecb867148a8fed3cfe601256603ccdeb3c89.zip https://github.com/TaloDev/godot/archive/6c4b0ee00a1ea017d4efbffb5a0d3d71483aa20e.zip
Icon Url https://raw.githubusercontent.com/TaloDev/godot/main/icon.png