Edit of asset "SLib – Simplify Your Godot Development" Accepted
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Title | SLib – Simplify Your Godot Development | |
Description |
SLib is a lightweight and efficient Godot library designed to streamline your coding experience. Say goodbye to repetitive scripts and unreadable code—SLib provides ready-to-use, standardized functions that enhance readability, reduce redundancy, and optimize performance. Why Choose SLib? Fast and lightweight, less than 100KB, ensuring minimal impact on your project. Easy installation, get started in seconds with a hassle-free setup. Readable code, transform complex scripts into clear, maintainable expressions. Efficiency boost, execute multiple lines of code with a single command. Standardized solutions, provides structured methods for common tasks. Optimized for any platform, seamlessly integrates into your Godot projects. Ready to enhance your workflow? Explore SLib today. See guides to learn using SLib: https://github.com/Subject-Team/SLib/wiki/Learn-how-to-use-SLib |
SLib is a Godot library designed to simplify and enhance your development experience. It provides a set of ready-to-use, standard codes that eliminate the need to write repetitive and lengthy scripts. SLib is lightweight, easy to install, and helps make your code more readable and maintainable. Why use? - SLib need very small space in your application (now less than 100KB) - SLib installation is very easy - With SLib you can make unreadable codes readable quickly - You will not need to write duplicate sections - You can execute multiple lines of code with one line - It replaces incomprehensible parts with useful and comprehensible expressions - It gives you standard ways to do certain thing - Optimizes your app export for any platform Key Features: - Ease of Installation: SLib is very easy to install. - Code Readability: SLib helps make unreadable code readable quickly. It replaces complex and incomprehensible parts with useful and comprehensible expressions. - Efficiency: You can execute multiple lines of code with a single line using SLib, which reduces the need to write duplicate sections. - Standardization: SLib provides standard ways to perform certain tasks, ensuring consistency across your project. - Small Footprint: The library requires very little space in your application, currently less than 1MB. - Functionality: SLib includes a variety of useful functions such as: - change_scene(): For transitioning between scenes. - set_project_setting() and get_project_setting(): For managing project settings. - save_file() and load_file(): For file operations. - send_error(), send_warning(), and send_alert(): For error and alert handling. |
Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Subject-Team/SLib | |
Issues Url | https://github.com/Subject-Team/SLib/issues | |
Godot version | Godot 4.0 | |
Version String | 1.1.0 | |
Download Commit | 55241c91b405cc2403cc2156e11e0c55a5893dfd | |
Download Url (Computed) | https://github.com/Subject-Team/SLib/archive/55241c91b405cc2403cc2156e11e0c55a5893dfd.zip | |
Icon Url |
https://raw.githubusercontent.com/Subject-Team/SLib/1.1.0-S/SLib.png
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