Edit of asset "Event Bus" Accepted
Old/Current | New/Edit | |
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Title | Event Bus | |
Description |
The Event Bus plugin provides a centralized event management system for Godot 4 projects. It allows nodes to communicate with each other by emitting and listening to events without needing direct references, promoting decoupled and maintainable code architecture. It also features a toggleable UI to monitor events and listeners in real-time during gameplay for easier debugging. Event and listener data are saved after the game exits and can be reviewed after gameplay. |
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Category | Scripts | |
License | GPLv3 | |
Repository Provider | GitHub | |
Repository Url | https://github.com/iAM-Linus/event-bus-plugin | |
Issues Url | https://github.com/iAM-Linus/event-bus-plugin/issues | |
Godot version | Godot 4.3 | |
Version String | 1.0 | |
Download Commit | 87a8be1c67ea0eeefb1e19e82289cd0847a2ca59 | |
Download Url (Computed) | https://github.com/iAM-Linus/event-bus-plugin/archive/87a8be1c67ea0eeefb1e19e82289cd0847a2ca59.zip | |
Icon Url |
https://raw.githubusercontent.com/iAM-Linus/event-bus-plugin/main/icon.svg
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https://raw.githubusercontent.com/iAM-Linus/event-bus-plugin/main/icon.svg
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Preview Update | ||
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/iAM-Linus/event-bus-plugin/refs/heads/main/in-game.png
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Thumbnail |
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