Edit of asset "SCML importer" Accepted
Old/Current | New/Edit | |
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Title | SCML importer | |
Description |
SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations. v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi). v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settings v0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values |
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Category | Tools | |
License | MIT | |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/wojtossfm/godot_scml_importer | https://github.com/wojtossfm/godot_scml_importer |
Issues Url | https://github.com/wojtossfm/godot_scml_importer/issues | https://github.com/wojtossfm/godot_scml_importer/issues |
Godot version | Godot 3.2 | |
Version String | 0.7.4 | |
Download Commit | 68ef901f92760e5ad27c6ab0ee45235b48c9152b | |
Download Url (Computed) | https://github.com/wojtossfm/godot_scml_importer/archive/68ef901f92760e5ad27c6ab0ee45235b48c9152b.zip | https://github.com/wojtossfm/godot_scml_importer/archive/68ef901f92760e5ad27c6ab0ee45235b48c9152b.zip |
Icon Url |
https://d301sr5gafysq2.cloudfront.net/17f8660d50c1/img/repo-avatars/default.png
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