Edit of asset "Node Distance Tool" Accepted

Old/Current New/Edit
Title Node Distance Tool Node Distance Tool
Description # Node Distance Tool for Godot

The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.

## Features
- Select two 3D nodes and measure the distance between them.
- Visualize a line connecting the two nodes.
- Display the rounded distance in meters between the nodes.
- Shortcut "Q" for easy selection and measurement.
- Option to reset measurements (remove all lines and labels) with a dedicated button.

## How to Use
1. Install the addon in your project's addons folder in Godot.
2. Enable the addon in "Project > Project Settings > Plugins".
3. In the 3D scene editor, select the first node and press "Q".
4. Select the second node and press "Q" again to measure the distance.
5. Use the reset button to remove the measurement lines and labels, if necessary.

## Requirements
- Godot Engine version 4.0 or higher.


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Update 1.1 brings three new Node Distance Tool measurement modes: Normal, Continuous, and Togheter. In Normal Mode, you measure the distance between two nodes and a line connects them. In Continuous Mode, measurement is automatically performed between consecutive nodes without the need for restart. In Togheter Mode, you select multiple nodes and when you move any one, the distance between them is recalculated.
- button to block the creation of lines and labels
- and buttons to activate continuous and set modes
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# Node Distance Tool for Godot

The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.

## Features
- Select two 3D nodes and measure the distance between them.
- Visualize a line connecting the two nodes.
- Display the rounded distance in meters between the nodes.
- Shortcut "Q" for easy selection and measurement.
- Option to reset measurements (remove all lines and labels) with a dedicated button.

## How to Use
1. Install the addon in your project's addons folder in Godot.
2. Enable the addon in "Project > Project Settings > Plugins".
3. In the 3D scene editor, select the first node and press "Q".
4. Select the second node and press "Q" again to measure the distance.
5. Use the reset button to remove the measurement lines and labels, if necessary.

## Requirements
- Godot Engine version 4.0 or higher.
Category 3D Tools 3D Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/NuncaGit/Node-Distance-Tool https://github.com/NuncaGit/Node-Distance-Tool
Issues Url https://github.com/NuncaGit/Node-Distance-Tool/issues https://github.com/NuncaGit/Node-Distance-Tool/issues
Godot version Godot 4.0 Godot 4.0
Version String 1.1 1.0
Download Commit f6758039fe6d3313d2e38248540e66542d45f8dd 7d99ea04379949dc71eeb5dd36a48538e03a2626
Download Url (Computed) https://github.com/NuncaGit/Node-Distance-Tool/archive/f6758039fe6d3313d2e38248540e66542d45f8dd.zip https://github.com/NuncaGit/Node-Distance-Tool/archive/7d99ea04379949dc71eeb5dd36a48538e03a2626.zip
Icon Url https://raw.githubusercontent.com/NuncaGit/Node-Distance-Tool/main/iconnew2.png
https://raw.githubusercontent.com/NuncaGit/Node-Distance-Tool/main/Icon_PNG.png
Preview Insert
Type video
Image/Video URL https://www.youtube.com/watch?v=qBY1fm_HJ5k&ab_channel=NuncaDevelopedGames
Thumbnail