Edit of asset "PSX Style Camera Shader - Distance Fog, Dithering, Color Limiter, Noise" Accepted

Old/Current New/Edit
Title PSX Style Camera Shader - Distance Fog, Dithering, Color Limiter, Noise
Description This is a Camera shader for Godot 4.3 to add distance fog with optional noise, color limiting, and dither. There are a lot of fragmented and partial solutions out there and I wanted to combine various techniques to make an easy to use quad-based shader. Each setting can be enabled/disabled and customized.

** Updated for Godot 4.3. A 4.2 compatible version can be found within the repository's releases
This is a Camera shader for Godot 4.3 to add distance fog with optional noise, color limiting, and dither. There are a lot of fragmented and partial solutions out there and I wanted to combine various techniques to make an easy to use quad-based shader. Each setting can be enabled/disabled and customized.

** Updated for Godot 4.3. A 4.2 compatible version can be found within the repository's releases
Category Shaders
License MIT
Repository Provider GitHub
Repository Url https://github.com/GEG-fairbear8974/PSX-Style-Camera-Shader
Issues Url https://github.com/GEG-fairbear8974/PSX-Style-Camera-Shader/issues
Godot version Godot 4.3 Godot 4.3
Version String 1.1 1.1
Download Commit f1bedf709314d90d2cfd0088decc64ce994fb40c f1bedf709314d90d2cfd0088decc64ce994fb40c
Download Url (Computed) https://github.com/GEG-fairbear8974/PSX-Style-Camera-Shader/archive/f1bedf709314d90d2cfd0088decc64ce994fb40c.zip https://github.com/GEG-fairbear8974/PSX-Style-Camera-Shader/archive/f1bedf709314d90d2cfd0088decc64ce994fb40c.zip
Icon Url https://raw.githubusercontent.com/GEG-fairbear8974/PSX-Style-Camera-Shader/main/Thumbnail.png