Edit of asset "AutoSaver Toggle for Godot Editor (C#)" Accepted

Old/Current New/Edit
Title AutoSaver Toggle for Godot Editor (C#) AutoSaver Toggle for Godot Editor (C#)
Description AutoSaver is a peace-of-mind plugin for Godot 4 that enables a toggle to automatically save the currently open scenes and files based on a timer schedule (default is 60 seconds) and/or when the application loses focus. The plugin has some optional configuration to customize the experience.

## Features

• Toggle autosave functionality in the Godot editor
• Prevent saving during active editing (scenes)
• Integration with Godot's built-in autosave features
• Easy-to-use settings panel in the Godot editor

[+] What this plugin does:

• Automatically saves open text files (.gd, .txt, etc.) and scene files (.tscn) in the Godot editor at regular intervals.
• Provides an optional feature to save files when the Godot editor loses focus (disabled by default).
• Compatible with GDScript-only projects when using Godot Engine for .NET (see Troubleshoothing)

[-] What this plugin does NOT do :

• This plugin does not create an autosave system for your game projects.
• It's not a replacement for version control systems like Git.
• This plugin doesn't create backups or multiple versions of your files; it simply saves the current state of open files in Godot.

More info: https://github.com/vrravalos/AutoSaver-for-Godot
AutoSaver is a peace-of-mind plugin for Godot 4 that enables a toggle to automatically save the currently open scenes and files based on a timer schedule (default is 60 seconds) and/or when the application loses focus. The plugin has some optional configuration to customize the experience.

## Features

• Toggle autosave functionality in the Godot editor
• Prevent saving during active editing (scenes)
• Integration with Godot's built-in autosave features
• Easy-to-use settings panel in the Godot editor

[+] What this plugin does:

• Automatically saves open text files (.gd, .txt, etc.) and scene files (.tscn) in the Godot editor at regular intervals.
• Provides an optional feature to save files when the Godot editor loses focus (disabled by default).
• Compatible with GDScript-only projects when using Godot Engine for .NET (see Troubleshoothing)

[-] What this plugin does NOT do :

• This plugin does not create an autosave system for your game projects.
• It's not a replacement for version control systems like Git.
• This plugin doesn't create backups or multiple versions of your files; it simply saves the current state of open files in Godot.

More info: https://github.com/vrravalos/AutoSaver-for-Godot
Category Tools Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/vrravalos/AutoSaver-for-Godot https://github.com/vrravalos/AutoSaver-for-Godot
Issues Url https://github.com/vrravalos/AutoSaver-for-Godot/issues https://github.com/vrravalos/AutoSaver-for-Godot/issues
Godot version Godot 4.2 Godot 4.2
Version String 0.1.0 0.1.0
Download Commit e39510848b76a13e2962a1f8a25a2fe31c5780a9 e39510848b76a13e2962a1f8a25a2fe31c5780a9
Download Url (Computed) https://github.com/vrravalos/AutoSaver-for-Godot/archive/e39510848b76a13e2962a1f8a25a2fe31c5780a9.zip https://github.com/vrravalos/AutoSaver-for-Godot/archive/e39510848b76a13e2962a1f8a25a2fe31c5780a9.zip
Icon Url https://i.imgur.com/BED3Duu.png
https://i.imgur.com/BED3Duu.png
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/screenshots/settings_tab_and_toggle_Godot_v4.2.2-stable_mono_win64.png
Thumbnail
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/screenshots/settings_tab_Godot_v4.2.2-stable_mono_win64.png
Thumbnail
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/brand_autosaver_white_1024px.png
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