Edit of asset "AutoSaver Toggle for Godot Editor (C#)" Accepted
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Title | AutoSaver Toggle for Godot Editor (C#) | AutoSaver Toggle for Godot Editor (C#) |
Description |
AutoSaver is a peace-of-mind plugin for Godot 4 that enables a toggle to automatically save the currently open scenes and files based on a timer schedule (default is 60 seconds) and/or when the application loses focus. The plugin has some optional configuration to customize the experience. ## Features • Toggle autosave functionality in the Godot editor • Prevent saving during active editing (scenes) • Integration with Godot's built-in autosave features • Easy-to-use settings panel in the Godot editor [+] What this plugin does: • Automatically saves open text files (.gd, .txt, etc.) and scene files (.tscn) in the Godot editor at regular intervals. • Provides an optional feature to save files when the Godot editor loses focus (disabled by default). • Compatible with GDScript-only projects when using Godot Engine for .NET (see Troubleshoothing) [-] What this plugin does NOT do : • This plugin does not create an autosave system for your game projects. • It's not a replacement for version control systems like Git. • This plugin doesn't create backups or multiple versions of your files; it simply saves the current state of open files in Godot. More info: https://github.com/vrravalos/AutoSaver-for-Godot |
AutoSaver is a peace-of-mind plugin for Godot 4 that enables a toggle to automatically save the currently open scenes and files based on a timer schedule (default is 60 seconds) and/or when the application loses focus. The plugin has some optional configuration to customize the experience. ## Features • Toggle autosave functionality in the Godot editor • Prevent saving during active editing (scenes) • Integration with Godot's built-in autosave features • Easy-to-use settings panel in the Godot editor [+] What this plugin does: • Automatically saves open text files (.gd, .txt, etc.) and scene files (.tscn) in the Godot editor at regular intervals. • Provides an optional feature to save files when the Godot editor loses focus (disabled by default). • Compatible with GDScript-only projects when using Godot Engine for .NET (see Troubleshoothing) [-] What this plugin does NOT do : • This plugin does not create an autosave system for your game projects. • It's not a replacement for version control systems like Git. • This plugin doesn't create backups or multiple versions of your files; it simply saves the current state of open files in Godot. More info: https://github.com/vrravalos/AutoSaver-for-Godot |
Category | Tools | Tools |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/vrravalos/AutoSaver-for-Godot | https://github.com/vrravalos/AutoSaver-for-Godot |
Issues Url | https://github.com/vrravalos/AutoSaver-for-Godot/issues | https://github.com/vrravalos/AutoSaver-for-Godot/issues |
Godot version | Godot 4.2 | Godot 4.2 |
Version String | 0.1.0 | 0.1.0 |
Download Commit | e39510848b76a13e2962a1f8a25a2fe31c5780a9 | e39510848b76a13e2962a1f8a25a2fe31c5780a9 |
Download Url (Computed) | https://github.com/vrravalos/AutoSaver-for-Godot/archive/e39510848b76a13e2962a1f8a25a2fe31c5780a9.zip | https://github.com/vrravalos/AutoSaver-for-Godot/archive/e39510848b76a13e2962a1f8a25a2fe31c5780a9.zip |
Icon Url |
https://i.imgur.com/BED3Duu.png
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https://i.imgur.com/BED3Duu.png
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/screenshots/settings_tab_and_toggle_Godot_v4.2.2-stable_mono_win64.png
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/screenshots/settings_tab_Godot_v4.2.2-stable_mono_win64.png
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/vrravalos/AutoSaver-for-Godot/main/images/brand_autosaver_white_1024px.png
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